Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
As you level up, your weapon damage increases. Enemies stay the same. ;)
Ah great! That's what I was hoping for ^^
In case you didn't already notice, in Berserker Perk for example the melee damage goes up 1% each perk lvl. So the damage do go up.
And how would this be pointless? It's only more fun watching them get dismembered in a faster phase ;)
That's what he was saying. If your damage increased, but enemies health also increased, then it would be pointless.
Oh haha sorry about that Mojo The Fabulous :3
No worries :D Just get yourself back to popping the heads of those Zeds :P