Killing Floor 2

Killing Floor 2

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Mexicutioner Apr 23, 2015 @ 3:57pm
Clot now useless
Every perk can gun butt him off, so there is no worrying about being grabbed anymore. This is something that only the berzerker should have since everyone else can be a semi zerker now and not get grabbed.
Last edited by Mexicutioner; Apr 23, 2015 @ 3:57pm
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Showing 1-15 of 19 comments
FoolishNinja Apr 23, 2015 @ 3:58pm 
clots are there to waste ammo on them and to block your way :D
Kaz 𒌐 Apr 23, 2015 @ 3:59pm 
I disagree. You cant shove off several clots if surrounded. Still dangerous specially on HOE. one clot grab while surrounded cna get you before you have time to shove it
Big Ben Apr 23, 2015 @ 3:59pm 
He's there to punish unaware players.

For instance if he grabs you while a Scrake is charging you it could end poorly for you. It's a trash unit, cannon fodder, but that doesn't mean it couldn't be incredibly dangerous in the right moment.
Mexicutioner Apr 23, 2015 @ 4:02pm 
Sorry but if a clot grabs you, you shouldnt be able to knock him off so easily unless your a berzerker.
Mexicutioner Apr 23, 2015 @ 4:02pm 
Originally posted by Foolish Ninja:
clots are there to waste ammo on them and to block your way :D

Clots are there to grab you and screw you over, ever play kf1? In kf2 they are a complete joke, just shrugg em off.
Last edited by Mexicutioner; Apr 23, 2015 @ 4:03pm
Snowskeeper Apr 23, 2015 @ 4:04pm 
Clots did absolutely nothing in KF1. They took half a second to get rid of. The only difference now is that there's a specific button to do it with.
FoolishNinja Apr 23, 2015 @ 4:04pm 
Eh, i guess you didnt play HoE in KF2.
Mexicutioner Apr 23, 2015 @ 4:10pm 
Originally posted by TakeshiKovacs:
i disagree with the OP and agree with what others have answered before me.
where would be the sense in only berserker gun-butting? i don't think that would make any sense whatsoever.

Who cares about sense, the game is already not making sense in alot of areas. Its about making a balanced game, not a game that makes sense all the time. The berzerker being the only one able to gun butt makes him more viable. You shouldnt be able to be as safe as a berzerker when your playing other perks or else whats the point to zerking?
Last edited by Mexicutioner; Apr 23, 2015 @ 4:12pm
Because gun-butting doesn't take anything away from the berserker. He already gets a perk to be immune to clot grabs at higher levels anyway. In KF1 all you had to do was shoot a clot in the head, in KF2 you have to decide between smacking it away or outright killing it with a round to the head. Overall shooting it is still the superior option because the animation takes precious time.

Stop being so salty and go play the damn game.
Ixo Apr 23, 2015 @ 4:28pm 
Disagree. When s#*% is hitting the fan a clots can totally multigrab you in time for the scrake to make mincemeat out of you.
xuton Apr 23, 2015 @ 4:30pm 
happened to me that i was about to land a blow with a pulvarizer and a clot caught me. wasting a shot(last shot to be precise) on a clot instead of hitting a scrake's head is terrifying. they are not useless especially if left to their doings.
SmokeCheeba Apr 23, 2015 @ 4:31pm 
Its really annoying how your aim automatically snaps to the clot tho, I'd rather it be like the original and not force you to look at it....more often than not it happens when your attention is needed else where like trying to unload an AA12 into a scrake/fp only to have your aim thrown off 180 degrees to get the damn thing off of you. I'd rather have full control of my aim and deal with the clot when I want to not when the game forces me to.
Last edited by SmokeCheeba; Apr 23, 2015 @ 4:35pm
taiiat Apr 23, 2015 @ 4:31pm 
the Cloat is a Trash Unit, and in both games, acts as one. soaks up Ammunition and grabs you if you're not paying attention.
and if several grab you or you get surrounded by Enemies, then GG anyways, gun butt won't save you.

and it's still better to shoot it in the face anyways. pushing it off of you is a backup if you don't want to use Ammunition or are out, Et Cetera.

please stop being butthurt with rose tinted glasses.


Edit:
i don't like the sudden camera turn towards the Clot though... it's very jarring. just turns too quickly. takes only ~2-4 frames to do the turn. it's like a jump cut in a video.
Last edited by taiiat; Apr 23, 2015 @ 4:33pm
rav Apr 23, 2015 @ 4:45pm 
Originally posted by Mexicutioner:
Sorry but if a clot grabs you, you shouldnt be able to knock him off so easily unless your a berzerker.
Usually during mid fire on someone important, my view will instantly snap to this annoying critter and he usaully gets a headshot within .25 of a second (already was firing before the view snapped). I don't see why anyone would even take the time to shove, animations take longer to cycle through than a single bullet to the head.

Leave the assisted aim to the console players.

The Zerker desn't even need to shove, he can't be grabbed at all once you unlock the perk at rank 10. Despite this and the shoves, the clot is fine, changing of my view is not.
Hattsworth Apr 23, 2015 @ 4:50pm 
I don't mind the gun bump, but the fact that they spin you around needs to be either removed, or changed so it doesn't immediately line you up for a headshot. Remove Casuals.
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Date Posted: Apr 23, 2015 @ 3:57pm
Posts: 19