Killing Floor 2

Killing Floor 2

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Bathtub Shitter (Banned) Apr 20, 2021 @ 11:22am
@resilience medics
how viable is res over symbiotic really?¿?
Last edited by Bathtub Shitter; Apr 22, 2021 @ 9:00am
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Showing 1-15 of 44 comments
Dizzy Apr 20, 2021 @ 11:27am 
Medics like that are why people generally don't trust their medics :Sadclot:
!3eleiÐiGer Apr 20, 2021 @ 1:14pm 
Only if you use the supporting Perk+
Hudson Apr 20, 2021 @ 1:21pm 
I'll take it once HoE players can reliably hold and takedown SCs and FPs, until then I'm gonna keep tanking insane damage while being bounced around like a pinball.
Symbiotic Healing just gets you killed.
NeotokyoNoob Apr 20, 2021 @ 1:34pm 
Originally posted by Hudson:
I'll take it once HoE players can reliably hold and takedown SCs and FPs, until then I'm gonna keep tanking insane damage while being bounced around like a pinball.
Symbiotic Healing just gets you killed.
Actually playing the medic myself in KF2 instead of just complaining about them I wholeheartedly agree with your choice!
KF2 has even an autoaim medicdarts. Imagine playing medic with KF1 mechanics when people make it an art inKF2 to make your job as difficult as humanly possible!

Also I have to question the purpose of your thread OP. People who play medic knows how to play it. Or doesn't. Educating them on forums where they are not found ever is not the right call. But feel free to let that steam out.

All classes (and perks) are good and needed in teamplay. It's about what you can do with the said perks.
Bathtub Shitter (Banned) Apr 20, 2021 @ 2:37pm 
i will say at least some resilience medics still carry team buffs thank god, if you go all right that ain't right. medic is the most loved perk and hated perk at the same time because of the way it's played (combat medic) and also the medics who sit and watch the zerk the entire wave forgetting everyone else can actually die. the thing that makes resilience funny is when medics tell you not to heal them and also that it only is useful as the last man alive most of the time and if your team is being dumb and killing you just let them know. with a good team resilience is as useless as an incision with a good team. you loose to ability to buff yourself with res that can also be a big loss.
Last edited by Bathtub Shitter; May 1, 2021 @ 6:53am
NeotokyoNoob Apr 20, 2021 @ 2:52pm 
@surviverist In KF2 you can make all the right choices and still die.

Correct me if I am wrong now; but you think socialism is bad, don't you?
Serious Apr 20, 2021 @ 2:59pm 
don't trust medics.
Use wave 1 and maybe wave 2 to check if the medic is ok.
If he is bad with 101,201 he is also bad with meta.
Then choose what to do. Kick, change perk, or die^^
Bathtub Shitter (Banned) Apr 20, 2021 @ 3:38pm 
if you really have made all the right choices as well as your team and still die that's either some really bad rng or consider buying armor. i know great medics that can live through any pub with symbiotic because the healthrower is a consistent self healer that also heals and buffs teammates continuously. there's huge trust issues in this game and that's really what forces people to have the mindset to use resilience because they don't trust teammates. it's why you see zerks with 200 hp and supports with 150 sometimes. anytime i see that it's a crutch any way you look at it. with those perks the team looses a lot of big zed killing potential cuz it means big zed take downs could take longer esp on 6 man hell on earth. what's lost with resilience is now you have to self heal and worry about your health both being too high or too low. in the long run as a personal opinion everyone wins with symbiotic.
de.lorca Apr 20, 2021 @ 4:09pm 
just do it yourself all classes can heal and a medic pistol is so cheap and light it's easy to fit on any build it's well worth the utility
Bathtub Shitter (Banned) Apr 20, 2021 @ 4:25pm 
Originally posted by seigneur.de.lorca:
just do it yourself all classes can heal and a medic pistol is so cheap and light it's easy to fit on any build it's well worth the utility

YES it's harder on hell on earth without a medic but a 101 can fit into any build or mando 401. swat can also spam infinite darts in zed time which is useful if that swat doesn't steal the extensions lol
NeotokyoNoob Apr 20, 2021 @ 5:20pm 
Originally posted by surviverist:
if you really have made all the right choices as well as your team and still die that's either some really bad rng or consider buying armor.
I didn't say anything about my team XD

Anyhow. Did you notice surviverist has almost 4K hrs?
Because I just wanted to point out that he probably knows more about the game than anyone of who try to educate him on these replies here.

Yet I have to ask you. If you don't like the medic in your team. @Serious Why go as far as kicking? And @surviverist with 4K hrs I think you know without me saying you can be symbiotic medic in your team while the other medic does their resilent medic things.
Correct me if I am wrong.
Serious Apr 20, 2021 @ 5:30pm 
Originally posted by NeotokyoNoob:
....
Anyhow. Did you notice surviverist has almost 4K hrs?
Because I just wanted to point out that he probably knows more about the game than anyone of who try to educate him on these replies here.
....
I don't say you are wrong, but unfortunately 4000 hours is no proof you know what you do^^
I never played with the OP, but i know players with even more than 4000 h and they are still noobs (e.g. non healing medic, hemoclobbing a fp as zerk,....).

Originally posted by NeotokyoNoob:

Yet I have to ask you. If you don't like the medic in your team. @Serious Why go as far as kicking? ...

I don't say you have to, but if the rest of team is working except this one, why not kicking?
Esp as a bad medic is often not just bad in his job, many also ask 10k times for dosh, don't share their own dosh, don't communicate, sell others weapons and so on...

The game should make fun, and noobs on HoE don't make fun.
+ if there is a bad medic in the team he will possibly block the spot for a good one
Last edited by Serious; Apr 20, 2021 @ 5:32pm
NeotokyoNoob Apr 20, 2021 @ 5:46pm 
@Serious Just to be clear what this thread is about. It's clearly directed at resilent medics, for symbiotics. Hell on earth difficulty. That out of the way.

I personally prefer to play symbiotic medic myself, but having seen this community enough I advice against kicking and prejudice. The only resilent medic who bothered to reply to surviverist here clearly explained the situation. That's how ALL medics were in KF1. I might be wrong, but once a certain playstyle of medic gets in your musclememory, it's a ♥♥♥♥♥ to change on a whim. No matter who is complaining about it on forums here and there.

Why not let everybody play and those who complain about the medic pick the abilities they want. It's allowed to have 2 medics in a squad. In KF1 we used to have medic medics XD
sometimes medic medic medics
sometimes medic all the class anyone even picked at all.
KF2 is too uptight in my honest opinion.

If somebody is not skilled enough to survive on HOE, why not just suggest a easier server to them first and see them leave. If they clearly won't listen, that would be a greenlight for a kick out.

But instead when you so eagerly advocate for kicking medics. We get kicked for no reason at all. No wonder nobody wants to medic, but everyone knows how to play a medic better than a medic.
Bathtub Shitter (Banned) Apr 20, 2021 @ 5:57pm 
Originally posted by NeotokyoNoob:
Originally posted by surviverist:
if you really have made all the right choices as well as your team and still die that's either some really bad rng or consider buying armor.
I didn't say anything about my team XD

Anyhow. Did you notice surviverist has almost 4K hrs?
Because I just wanted to point out that he probably knows more about the game than anyone of who try to educate him on these replies here.

Yet I have to ask you. If you don't like the medic in your team. @Serious Why go as far as kicking? And @surviverist with 4K hrs I think you know without me saying you can be symbiotic medic in your team while the other medic does their resilent medic things.
Correct me if I am wrong.

wait 2 medics in a single game? i mean yes you can win matches with a combat medic and an all left skill medic but i feel it breaks the spirit of the game a little bit. if there's a big zed perk and the combat medic is in the way that would be the only issue. staggering scrakes with an incision or using the hemogoblin can be a headache for your gunslinger or sharp. the incision's only purpose i feel should be to de-rage already raged big zeds at sticky times and the hemo usually only takes 2 darts to debuff. you also have to be careful on hell on earth cuz scrakes can rage if you breathe air on them but that also give those 2 medics weapons a purpose. accidentally raging zeds when a big zed perk isn't quite ready for it. the hrg vampire just has no place atm throw it in the trash for now.
NeotokyoNoob Apr 20, 2021 @ 6:15pm 
@surviverist As I think I mentioned before; forums here are only good for venting.
So just let it all out now. And cut the poor medic some slack next time.
You are not certainly making their jobs any easier if you two think so differently.
Just let them prove themselves for you and then complain in the actual game chat if you wish so.

I get that you are probably vastly more skilled and better at the game than I am. But take it from me that I think you are just a bit too stuck with your own ideals. And your ideals and reality just won't meet every time. Maybe try something different next time?
It's nobody's job to heal you and your team. I mean literally. Professionally.
Maybe twich streamers and some youtubes, but that's not what I am trying to say.
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Date Posted: Apr 20, 2021 @ 11:22am
Posts: 44