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All the info and pictures shown are taken from steam (indirectly) by using steam database.
If that doesn't say much for you, consider all the lists that have been done for the past years which have been almost perfectly accurate. You can also see that those workshop items got "accepted" when checking KF2's workshop.
Only HRG weapons are missing.
"Fires bio-mines that explode on contact to hurt Zeds and heal allies. Alt-fire detonates all placed mines."
I genuinely hate Tripwire.
I hate them even more so that none of that money is being used to make Killing Floor 2 better.
Yeah disappointing, was hoping it would be a new playable character - the same as in KF1
Does this mean we'll get to play as Heavy from TF2?