Killing Floor 2

Killing Floor 2

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Not fond of the Ballistic Bouncer, thing.
I dunno man. Not feeling it. "What I expected vs what I got", yknow?
I was expecting a whacky weapon that I could ♥♥♥♥ around with, what I *got* was a weapon with basically no ammo and just.. kinda unreliable bouncy ball. Is there any reason I'd ever want to take this over anything just.. outright more reliable and cheaper? HZ12 is right there, it's cheaper, and basically still one of the best early game guns.
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Showing 1-5 of 5 comments
Hex-Wil Dec 8, 2022 @ 3:36am 
I'm agreeing with this completely. Indoor or outdoor the ricochet barely hits anything else, and the damage and magazine are low... :winter2019saddog:
Originally posted by Rex-Mas:
I'm agreeing with this completely. Indoor or outdoor the ricochet barely hits anything else, and the damage and magazine are low... :winter2019saddog:
Honestly, I don't like the fact that the full charge gets 4 shots before you gotta reload and it really seems to actually struggle to hit anything no matter how I see to aim it? Other than *directly* at someone.

It's really funny to occasionally hit a guy in the head, explode his head, and bowl over the fleshpound down the hall. But at that point I'd rather just be using any other gun to turn both of 'em into mincemeat, yknow?
Anachronomalous Dec 8, 2022 @ 7:11am 
It 2-shotted Scrakes and 3-shotted Fleshpounds in the beta, plus there were some collision bugfixes that had to be reworked.

There is no real reason to use it outside of Normal/Hard.
Originally posted by ✾ Rook ✾:
It 2-shotted Scrakes and 3-shotted Fleshpounds in the beta, plus there were some collision bugfixes that had to be reworked.

There is no real reason to use it outside of Normal/Hard.
I can see why like, an 800 dosh weapon 2 shotting scrakes would be nerfed. It's just.. now it don't really have a place, lol
Aya Dec 8, 2022 @ 8:01am 
There's no denying that the bouncer was WAY too good during the beta but the current version of it is just... No.

I could see it being worth $900 if its max damage changed from 200 Bludgeon to 300 untyped, and had more generous upgrade scaling, like maybe 1.2 for Level 1, and 1.45 on Level 2 (currently 1.15, 1.3)
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Showing 1-5 of 5 comments
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Date Posted: Dec 8, 2022 @ 2:16am
Posts: 5