Killing Floor 2

Killing Floor 2

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point of swat bullet resistance
is there one?
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Showing 1-11 of 11 comments
Booraz Oct 2, 2016 @ 12:33pm 
I wish they would buff those both for GS and SWAT. They nearly do literally no purpose with that 30%...
'Napsterfire Oct 2, 2016 @ 12:36pm 
Only 1 purpose, make you less squishy against Hans and Patriarch's bullets.... Which doesn't help any because they'll still kill you easily with it.
Alcyonaria Oct 2, 2016 @ 1:13pm 
swat should have 85% resistance to bullets with all that damn armor
Rex Oct 2, 2016 @ 1:21pm 
Lets pretend it's a hint of a new zed type and be super disappointed that we don't recieve a female fleshpound that is really a female fleshshooter.
E Rags Oct 3, 2016 @ 10:22am 
It's for gun game mode when it comes out.
{ST}Immortal Nub (Banned) Oct 3, 2016 @ 10:31am 
Nope
Vandal Savant Oct 3, 2016 @ 1:27pm 
Boss fights. That's really all there is to it, which is pretty lackluster considering both bosses don't really depend on bullet damage for kills so much as they do just to harass players.

I think it should be replaced with just a "Projectile Resistance," such as shots from husks and the Patriarch's missiles, on top of bullets. Or better yet, swapped out for something simply less boring.
Last edited by Vandal Savant; Oct 3, 2016 @ 1:31pm
Reyson Fox Oct 8, 2016 @ 12:37pm 
Yeah the Swat bullet resistence is pretty useless. It gets a small defense boost against boss gunfire but on higher difficulties the damage will stil shred right through you, which it should not. That skill should be overall resistent to those attacks as you level it up, but it isn't. So far it seems to be a useless boost for a perk. Unless they create a zed that uses gunfire/minigun or some form of auomatic fire.
Reyson Fox Oct 8, 2016 @ 12:39pm 
Originally posted by {NOR}Alcyone:
swat should have 85% resistance to bullets with all that damn armor
Agree with this. If they want the Swat to have this type of defense and resistence to bullets than the perk should be very efficent against gunfire. This would give the Swat a use in the field against a Boss and be a defense or distraction.
Last edited by Reyson Fox; Oct 8, 2016 @ 12:39pm
[SpeC]vanle3 Oct 8, 2016 @ 12:41pm 
Thing is, the only point of that bonus is in boss rounds and let's be honest, you shouldn't play swat during boss rounds anyway. The resistance would have to be waaaaay higher in order to give swat any proper use for the boss fight.
Aya Oct 8, 2016 @ 1:31pm 
Soft countering Hans Volter.
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Date Posted: Oct 2, 2016 @ 12:32pm
Posts: 11