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Though it's running relatively well with them. Currently I've got my max dead bodies set to 120 and I only get random frame dives that I suspect may be coming from my other recurring problem with this game.
I just want my Zed intestines flopping merrily about. That's what the game is for. Gibs and gore playtime.
As far as performance goes, i experienced no problems with frames or anything, but i also have a 3080 gpu so i wasn't really expecting any issues.
There is nothing TWI could have done here except paying really much (for something hardly noticable and hardcoded deactivated for 25% of all pc gamers)
I tried it too with my 3050 and i had no frame issues or crashes using it, but i still deactivated it. Sure it's more, it's "bloodier", but its less realistic and the extra effects are of lower quality as the standard ones. More isn't always better.
I would prefer deleting it out of the main menu and set it deactive by default because its pretty frequently an issue for weired framedrops and even crashes on many systems, and just preserv it in the config files for those who want to play a bit with their settings and abandonded features.
An unstable function shouldn't be part of the main menu, or at least marked as "unstable"
The developers put simple volumes in for physX to use for collision in some of the maps last I checked.
Anyway try it on Manor, you might need 2 turn it off for some maps
When I upgraded I turned them on but honestly I don't feel like it adds anything so I went back to not having them.
It's also not well optimised so most hardware will struggle to run the game with Flex running.