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About perk skills I use LLRLR
But still of you think that you won't have enough ammo in UMP it's better to buy MAC-10 and ammo with rest of the money
You can then sell second 9mm and you'll have a lot of money for third wave (you can also change second skill to tactical reload after you use all 9mm ammo)
your nades are good to take care of big zeds as they can stun them, headshot them with your best weapon/highest mag (p90) would be great.
1 reason i wouldn't recommend MAC-10 is that you may set big zeds on fire and get them to panic/rage, plus the money its worth, would stay with having primary p90 and kriss again, and anything left that you can get. it is a perk that eats money!
i wouldn't exactly recommend the mac 10 because it costs almost twice as much as the mp5, barely beats it in damage, and sets zeds on fire which is detrimental as a precision perk
ump first, kriss second, mp5 last
it's also fairly viable to just keep mp7 instead of replacing it with the mp5 or buying a med smg for darts
You usually won't use third SMG at all, it's just there in case you run out of ammo with first two SMGs.
If playing solo take mp5, if multiplayer then medic SMG might come in handy.
So basically Primary SMG KRISS, secondary UMP/P90 (depending on your preference), backup SMG mp5/Medic
What you use with the remaining weight space is up to you, Katana and Med pistol is what I use but there is logic in picking the medic smg ... once you reach rank 25 that is
Because Medic alone can't always heal everyone, or when there's no medic at all.