Killing Floor 2

Killing Floor 2

View Stats:
Limekim Nov 8, 2016 @ 12:39pm
Patriarch is way too overpowered
I usually play with just a couple of friends when playing this game wich seems to have just the right ammound of dificulty for us on normal setting, however when we face this ♥♥♥♥♥♥♥ guy thats when we all know we're done with kf2 for the day, because we just cant seem to beat him, we get him down to his healing stage where he goes invisible and in the blink of an eye travels half across the entire ♥♥♥♥♥♥♥ map, then heals himself back to 90% health, and at that point everyone is just fed up with how impossibly dificult it is to fight this ♥♥♥♥ that we just give up and let him kill us.

< >
Showing 1-15 of 34 comments
[SpeC]vanle3 Nov 8, 2016 @ 12:46pm 
So you are impatient and don't want to fight past his first heal. Pick high damage perks and weapons for the boss fight and have on zerker on the team. Have the zerker EMP patty when he wants to heal and get an easy kill before he even has a chance to heal.

Patty is very very very far from overpowered, especially on normal.
Molly  [developer] Nov 8, 2016 @ 12:47pm 
Don't give up! If you're new to the game, it takes a bit of time to learn to react to the bosses. For patty, you don't want to be in range of his spinning attack or rockets. He has tells though. He warns you when he will shoot rockets with an animation where he fiddles with the pannel on his gun. It beep boops and you know to get out of the way. If he is making it rain, you can hug him and they won't hit you but move quick because you don't want to hang out with him for long. With his spinning attack, just don't crowd him too much, unless your a zerk you dont need to be that close to him if you're not hiding from rockets. Be aware of where you are on the map because he will sparta kick your butt right off it too. :D
Last edited by Molly; Nov 8, 2016 @ 12:50pm
Mitezh Nov 8, 2016 @ 12:48pm 
This is a sick joke and I refuse to believe you exist. Thanks for making me to get off my computer and go to sleep early though, I needed that.
Val Nov 8, 2016 @ 12:50pm 
Originally posted by TWMolly:
Don't give up! If you're new to the game, it takes a bit of time to learn to react to the bosses. For patty, you don't want to be in range of his spinning attack or rockets. He has tells though. He warns you when he will shoot rockets with an animation where he fiddles with the pannel on his gun. It beep boops and you know to get out of the way. With his spinning attack, just don't crowd him too much, unless your a zerk you dont need to be that close to him. Be aware of where you are on the map because he will sparta kick your butt right off it too. :D

are we getting beta today?
Molly  [developer] Nov 8, 2016 @ 12:53pm 
Originally posted by Valzeras:
Originally posted by TWMolly:
Don't give up! If you're new to the game, it takes a bit of time to learn to react to the bosses. For patty, you don't want to be in range of his spinning attack or rockets. He has tells though. He warns you when he will shoot rockets with an animation where he fiddles with the pannel on his gun. It beep boops and you know to get out of the way. With his spinning attack, just don't crowd him too much, unless your a zerk you dont need to be that close to him. Be aware of where you are on the map because he will sparta kick your butt right off it too. :D

are we getting beta today?
If I had news for the public about time and date of the opt in I would share it, sorry. We know everyone is anxious for it, hang in there. Let's keep this post on topic to help this player out, though.:8bitheart:
Last edited by Molly; Nov 8, 2016 @ 12:53pm
DuuD Nov 8, 2016 @ 1:03pm 
His attacks are extremely slow although you have to watch out for his minigun and rocket launcher. Make sure to pick an area with lots of cover when fighting him.

Don't bother shooting his head as he'll be moving around too much but shoot him on his glowing arm to deal headshot damage. It's a good idea to have one medic to heal whoever the Patty is attacking, and if he happens to be going for you, swap to your knife and block his attack to get a small damage reduction. It just takes a little bit of practice and you'll realize how easy he is to defeat as long as you don't get a surprise rocket to the face. Also he can be a bullet sponge so when he runs off to heal, make sure to look for some ammo spawns on the map.
Last edited by DuuD; Nov 8, 2016 @ 1:03pm
Yeah he isen't quite as strightfoward as Hans huh?

Here's some advice, Buy a med pistol, There's usually not a reason to not do this since you can help keep everyone alive even if you aren't a medic.

Try to always have a medic it makes things a lot easier, If you don't like him do a round-robin style to decide who'll be him.

A Zerker who get's good at parrying with a medic or even someone with a med pistol is a force to be reckoned with he can help you keep Pat a bay and turn the fight back in your favor... Or trap Pat in a cornor as he get's merclessly gunned down screaming, That tends to happen a lot.

Hopefully this helps. [Also shoot the glowy arm bit; his head his tougher and I think has a spot on it that blocks the shot.]
Last edited by Squeakret Squirrel; Nov 8, 2016 @ 1:11pm
tizeY (Banned) Nov 8, 2016 @ 1:27pm 
The Patriarch is rather clumsy when it comes to aggro and moving towards people . he will generally charge at the closest target and then randomly switch it to a different person depending on the difficulty.

The main thing to look out for is his Charge attack which can be avoided by moving around constantly , preferrably backwards in which it'll most likely whif or still hit you which can be slightly negated by blocking it with a weapon of choice Katana being the go to for offperk.

His rockets can be dodged by moving out of the obvious Travel Direction or by hiding behind Obstacles .

His charged up heavy has too many startup frames to hit if you keep moving , if you decide to Parry him said animation due to the long startup can be parried mid through the animation which will reset the Ai's Cycle again .

After each successful parry of the Charged heavy he'll be unable to use the same attack again for +- 20 seconds so you'll have to lookout for instantrockets , minigun , his kick ( also dodgeable due to the insane amount of Startup Animation Frames) , or his charge at point blank.

i do highly recommend buying a Katana even if you're not playing Berserker , you don't have to be the Parrygod day1 . simply blocking his attacks is sufficient just make sure to not keep the block button held for too long since it'll affect your entire squads DPS if 1 person isn't shooting him while said person has a window to do serious Damage.

also. don't try to chase him while he's running off to heal , while it may seem close he'll outrun your team and all you're doing is wasting ammo.


The Easiest way to deal with the Patriarch is bringing mixed damage to the table .
Also . The Commando Perk grants your entire Team Visibility on Cloaked targets which makes Stalkers and the Patriarch visible to your team if the Commando is facing into said Zeds direction.

Seeing as it's the bossfight you'll quite likely have sufficient dosh for atleast an additional Tier 4 perkweapon.

He is Highly Vulnerable to the Demoltionist's RPG which is quite frankly rather easy to hit due to his Large hitbox it features a decent amount of Rockets on default and the basedamage of it can easily kill him if repeatedly hit .

since i stated Mixed Damage i'll just proceed with the Optimal Damage Per Second choices.

For the Support the AA12 paired with a doubledbarrel which can be used as escape if he decides to charge at him , using the Alternative Fire of the Double Barrel in Mid Air will knock you back a fair amount of distance making his Charge whiff.
For DPS simply emptying the AA12 in his Face does the trick.

Commando itself has a great weapon on it's own , the Ak12 with burst fire deals crazy and constant Damage and as stated beforehand it grants visibility on Cloaked targets on default and more detection range as the Commando gains levels.

Having a Berserker is generally a great idea for bossfights , having one that has the parrys down can be the factor that decides between wipe and win if paired with a Medic that heals.
A Berserker should generally aim for the Eviscerator on bossfights since it has the highest amount of reduced damage on parry and block in addition the Blades can be Recovered and deal great damage even if you do not hit the head.

I could go for listing the pro's / con's of swat , however since he's able to carry his t2/3/4 at the same time i'll just leave it as is since all theres to it is holding LMB and reloading.

Anyway , all of the above in addition to an medic with atleast 3 healguns should make it easier to deal with him. why 3 healguns?
Medic darts can be spammed within a short threshold and in most scenarios you'll have to switch to a different gun and heal a different Target since you will never want to spam all your Darts into 1 Person while the other players healthbars get slowly but surely depleted.
Medic is also the most flexible when it comes to loadouts.
The assault Rifle being 7 weight the SMG being 3 with a ton of ammo and great for trashclearing an killing paired with a 1 weight pistol and a Katana . if you don't feel like having a Katana pre boss you can decide between anything else but the Most obvious addition being dual deagles if one can Kill and Heal simultaneously and doesn't get overwhelmed by Multitasking.
Artek [General] Nov 8, 2016 @ 1:44pm 
Huh, meanwhile people on Suicidal destroy him so fast he dies before healing himself...

Patriach is easier than Hans in my opinion. His attacks are much easier to avoid than Hans', he has better telegraphing and his big body makes it easier to not waste precious bullets by missing.

Just be patient. Try to not waste bullets, slowly get him to healing phase, the moment you see his health changed color - just let him run away and heal.

As with bosses in general i recomend Using yours less powerful weapons on earlier phases and bring out your best gun in later ones.

Patriarch's melee attacks extremely easy to avoid, just sprint away and he'll never hit you. Rockets and machine gun are trickier though - find a spot where you will have some kind of cover behind which you can hide. When he brings out guns - just get out of his line of sight and he won't be able to hurt you.
Val Nov 8, 2016 @ 2:08pm 
Originally posted by Τhe Rolling Cheese Wheel:
The secret is DPS, this means DON'T run commando, swat, or firebug during boss wave. Their single target dps is awful and is not recommended. If you aren't "good" with sharpshooter, don't run that either.

Both boss will drop dead with 5x support and 1x medic on any difficulty.

Commando and SWAT does some really good damage on hans if you can get 80% headshot, and they're decent for PAT too.
Last edited by Val; Nov 8, 2016 @ 2:08pm
[SpeC]vanle3 Nov 8, 2016 @ 2:19pm 
Originally posted by Valzeras:
Originally posted by Τhe Rolling Cheese Wheel:
The secret is DPS, this means DON'T run commando, swat, or firebug during boss wave. Their single target dps is awful and is not recommended. If you aren't "good" with sharpshooter, don't run that either.

Both boss will drop dead with 5x support and 1x medic on any difficulty.

Commando and SWAT does some really good damage on hans if you can get 80% headshot, and they're decent for PAT too.

Ever since Hans has started dodging like crazy and can also block, commando is worse than ever for bossfights. There is no reason to pick it over, say, support. Which can easily do massive damage with his AA12 and cancel the Hans melee with the dbs. Medic and Zerker are better for obvious reasons. GS is better because it has speed and accuracy is rewarded even more. Demo is better because of the massive single shot damage and the C4 can quickly take down a lot of his shield. Really not a lot commando has to offer compared to those perks.
It's a bit better against patty because you don't need to cancel out any melee frenzy and his weak spots are larger than a fleshpound so it's easy to get constant good damage on him.
Last edited by [SpeC]vanle3; Nov 8, 2016 @ 2:21pm
Kotory Nov 8, 2016 @ 2:43pm 
someone already said "gitgud"?
Seems like perfect topic for this.
Harmona* Nov 8, 2016 @ 4:37pm 
git gud.

Also bad RNG vs Patriarch happens.

But... he is BY FAR the easiest boss in the game. Like... ppl cry of joy in HoE when it's not Hans.
Private Paula Nov 8, 2016 @ 4:56pm 
Like Molly said, take your time to learn The Game.

BTW Molly, i never realized that if i hug him his mortars wont Hit me. Thanks. :D
< >
Showing 1-15 of 34 comments
Per page: 1530 50

Date Posted: Nov 8, 2016 @ 12:39pm
Posts: 34