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That's easily the hardest way to play KF2.
When and doubt, zerk and medic.
Besides that, zerk/medic and zerk/zerk is instawin though I realize some people don't dig playing zerk. This is also one of the few occassions where weapon harness survivalist can shine, with just enough damage to one shot scrakes with the railgun while still being able to carry 2 shotguns for trash, one of which can be the medic shotgun which gets buffs from the survivalist medic skill.
But the boss still hits like a truck. I tend to abuse it's path finding with big pillars. Cuz when they attack they dont turn that well, and the pillar is also there to hide behind for ranged attacks.
That's what you're meant to do in normal boss fights too. Ideally. The most common reason why ppl die prematurely in boss is being caught in line of sight.
Well, yeah. Don't fight in a open area. But I don't rly like playing marry go round with a overly mutated doctor...
Idk a bit lame in my head.
I still do it if I have to though.