Killing Floor 2

Killing Floor 2

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End Sep 13, 2019 @ 10:48am
Killing Floor 2 Perk Tier List 2019 (Up to date)
I've maxed all the perks and have all the achievements unlocked. I've given each and every perk a fair try and pretty much know what all of them are capable of. I'm basing this tier list on how well each perk does in HoE survival/objective/endless modes. Now, before I get into it, I'd like to mention that I'm completely okay with you disagreeing with me and making your own custom tier lists right below mine. Rather curious on how other players would rank their perks.

Solo: (Best to worst)
S: Berserker
A: Medic > Commando > Survivalist
B: Firebug > Gunslinger > SWAT
C: Demolitionist > Sharpshooter > Support

Team of 6: (Best to worst)
S: Berserker > Medic
A: Demolitionist > Commando > Sharpshooter (with good aim, guarded by teammates) > Gunslinger > Support (Resupply pack)
B: Survivalist
C: Sharpshooter (with good aim, not guarded by teammates) > Firebug
C-: SWAT

Edit: Moved SWAT down in team ranking.
Edit 2: Changed title.
Edit 3: Moved Support up in team ranking. (Decided to move it up because of the ammo that it provides for the team, while also dealing crazy damage.)
Edit 4: While some perks are in the same tier, they are not necessarily equal. Sorting them out from stronger to weaker. (Might even give a short rundown on why I think each of the perks belong in each tier in the near future.)
Edit 5: Firebugs ability to knock zeds back made me change my mind about them. I moved them up a tier in team.
Edit 6: Added gunslinger to A tier in front of support.
Last edited by End; Sep 17, 2019 @ 4:18am
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Showing 1-15 of 82 comments
m550 Sep 13, 2019 @ 11:18am 
Solo:
Berserker
Medic = Survivalist
Firebug
Gunslinger
Commando
Demolitionist = Support
Sharpshooter

6 man squad:
Medic
Support = Berserker = Gunslinger
Sharpshooter = Commando
Survivalist = SWAT
Demolitionist
Firebug
=============================infinite layers============================
Sharpshooter that sticking with >----(Knee(----> /spray anywhere but target tactic.
Double.Dose Sep 13, 2019 @ 11:38am 
Lots of similarities in both of your lists! Interesting that you both rank Survivalist high for Solo, I don't think I've ever tried that but I do like playing Surv in 6-man games. :)
Last edited by Double.Dose; Sep 13, 2019 @ 11:39am
m550 Sep 13, 2019 @ 11:50am 
Mostly, berserker/medic are literally god tier in KF2 either you working solo or squad.
(community gauranteed about it)
Survivalist is indeed work on solo more than working with 6 men team/squad.
And firebug only gets more problem/trouble than it worth while in squad.
Tau ⦿ Sep 13, 2019 @ 12:34pm 
Hmm, I feel like gunslinger should be higher up on that list.
bumblebeetuna Sep 13, 2019 @ 12:55pm 
i only do multiplayer:

- gunslinger, berserker
- commando, sharpshooter
- medic, support, demolitionist
- firebug, survivalist
- swat (despite being my lowest ranked, swat is still my 2nd favorite perk)
CoryBaxterWH Sep 13, 2019 @ 1:15pm 
6p HOE and CD:

Always Pick:

1. Gunslinger
2. Commando
3. Sharpshooter
4. Support

Niche:

5. Medic
6. Berserker
7. Firebug
8. Demo
9. Survivalist
10. Swat

Literally anything is viable on solo, but i'll make a list anyway:

1.Sharpshooter/Gunslinger
3. Support
4. Firebug
5. Zerk
6.Commando
7. Swat
8. Survivalist
9. Demo
10. Medic
Last edited by CoryBaxterWH; Sep 13, 2019 @ 1:21pm
Aya Sep 13, 2019 @ 1:47pm 
If we're going by Suicidal difficulty, I think it's fair to say that these are the tiers:

Mandatory:
Berserker
Medic
Demo and/or Sharpshooter
Commando

Nice to have, won't complain if not available:

Gunslinger
Support

Okay, I guess?:
Firebug

Not ideal, but at least he isn't SWAT:
Survivalist

SWAT:
SWAT
Last edited by Aya; Sep 13, 2019 @ 1:47pm
droggen Sep 13, 2019 @ 1:57pm 
Any tier list that doesn't have zerker at the top is a bad list in fact if any of these three are not in the top three it's a bad list

1.Zerker
2.Medic
3.Gunslinger
Two Clicks Sep 13, 2019 @ 2:31pm 
Originally posted by Slay:
I've maxed all the perks and have all the achievements unlocked. I've given each and every perk a fair try and pretty much know what all of them are capable of. I'm basing this tier list on how well each perk does in HoE survival/objective/endless modes. Now, before I get into it, I'd like to mention that I'm completely okay with you disagreeing with me and making your own custom tier lists right below mine. Rather curious on how other players would rank their perks.

Solo: (Best to worst)
Berserker
Commando = Medic = Survivalist
Gunslinger = Firebug = SWAT
Demolitionist = Sharpshooter = Support

Team of 6: (Best to worst)
Berserker = Medic
Commando = Demolitionist = Sharpshooter (with good aim, guarded by teammates)
Survivalist = Gunslinger = Support
SWAT
Firebug

Edit: Lowered SWAT in my team ranking.

If youre gonna put SS with guarded caveat then surely a well guarded demo should be at least equal to zerk and med in the To6 list?

EDIT: Firebug......? Should be equal to zerk on solo. And in To6 Firebug should be as good as mando. At least if its played right.

Also SWAT should be at least 2nd row solo.

As for Support.... solo should be at least 2nd row also. For To6 3rd to 2nd row.

More to follow. Need sleep.

I think if we are talking overall, I agree with alot. But disagree with quite a few. Lot depends on what other perks are available in the team.

I think alot of ppl disregard the need for perk synergy in a 6 person team. Especially anything other than zerk, med and even survivalist to a degree. Also map, team positioning/tactics vary and can render some perks more useless in some situations that in others. Finally alot depends on the skills/exp of the player which is probably left by the wayside for this list comparison. And lets not forget the mode involved.

For instance I think in solo I can basically win on HoE with any perk. Ive done it enough times. Swat and Sharpie can be difficult depending on the boss. While mando and sup have a slightly easier time. But thats just my experience.
Last edited by Two Clicks; Sep 13, 2019 @ 2:40pm
Duke Sep 13, 2019 @ 2:45pm 
Solo:
1. Medic
2. Berserker
3. Survivalist / Sharpshooter
5. Firebug
6. Gunslinger
7. Commando
8. Support
9. Demo
10. Swat

6p:
1. Medic
2. Berserker
3. Demo / Support
5. Sharpshooter
6. Commando
7. Survivalist
8. Gunslinger
9. Firebug
10. Swat
End Sep 13, 2019 @ 2:46pm 
Originally posted by Two Clicks:
Originally posted by Slay:
I've maxed all the perks and have all the achievements unlocked. I've given each and every perk a fair try and pretty much know what all of them are capable of. I'm basing this tier list on how well each perk does in HoE survival/objective/endless modes. Now, before I get into it, I'd like to mention that I'm completely okay with you disagreeing with me and making your own custom tier lists right below mine. Rather curious on how other players would rank their perks.

Solo: (Best to worst)
Berserker
Commando = Medic = Survivalist
Gunslinger = Firebug = SWAT
Demolitionist = Sharpshooter = Support

Team of 6: (Best to worst)
Berserker = Medic
Commando = Demolitionist = Sharpshooter (with good aim, guarded by teammates)
Survivalist = Gunslinger = Support
SWAT
Firebug

Edit: Lowered SWAT in my team ranking.

If youre gonna put SS with guarded caveat then surely a well guarded demo should be at least equal to zerk and med in the To6 list?

More to follow. Need sleep.

The reason why I emphasized the guarding with SS is because you probably won't be playing the perk otherwise (unless you're really good with it). As for demo, I ranked it that high while having in mind that it would be moderately guarded against close range zeds.

Now, let's talk about Berserkers and Medics. Berserkers can either help the team by killing the zeds at the front, blocking the zeds for their teammates or just run around the map and spam hemoclobber until everything dies. They can basically solo carry, even if their entire team dies. As for medics, well medics are just medics. Their grenades kill ♥♥♥♥ tier zeds while also healing and buffing other party members. Don't get me wrong, demolitionist is really good, but it can't really deal with certain situations, which is why I put it a tier below Zerk and Medic.

Edit: My reasoning behind not ranking firebugs any higher in solo is because they have no real way of sustaining their health. Yes, solo players do get a 50 hp syringe, but would that really be enough sometimes, especially in endless mode?

Commandos for example could always combine the 2 grenade launchers (demo one and med one). His perks go well with both. <---- I tested this out recently and holy fk it's good.

Medics could spam the medic grenade launcher to stay alive until everything dies.

And survivalists? They could always go with healing grenades/syringe specialization or just take the med grenade launcher. Their perks also go well with it.

Overall, my reasoning behind firebug not being ranked any higher is that the rest of the perks have more sustain and can deal with zeds in just as good of ways. Also, that's my reasoning behind why support is so low in solo.
Last edited by End; Sep 13, 2019 @ 3:16pm
End Sep 13, 2019 @ 2:52pm 
Originally posted by Duke:
Solo:
1. Medic
2. Berserker
3. Survivalist / Sharpshooter
5. Firebug
6. Gunslinger
7. Commando
8. Support
9. Demo
10. Swat

6p:
1. Medic
2. Berserker
3. Demo / Support
5. Sharpshooter
6. Commando
7. Survivalist
8. Gunslinger
9. Firebug
10. Swat
Lmao you hate SWATs quite a bit, don't you?
Maboi Laurence Sep 13, 2019 @ 2:55pm 
Originally posted by Cory Baxter:
6p HOE and CD:

Always Pick:

1. Gunslinger
2. Commando
3. Sharpshooter
4. Support

Niche:

5. Medic
6. Berserker
7. Firebug
8. Demo
9. Survivalist
10. Swat
Completely agree with this one, everyone in this thread loves zerk+medic but honestly they are not mandatory at all.
Aya Sep 13, 2019 @ 2:55pm 
Originally posted by Slay:
Originally posted by Duke:
Solo:
1. Medic
2. Berserker
3. Survivalist / Sharpshooter
5. Firebug
6. Gunslinger
7. Commando
8. Support
9. Demo
10. Swat

6p:
1. Medic
2. Berserker
3. Demo / Support
5. Sharpshooter
6. Commando
7. Survivalist
8. Gunslinger
9. Firebug
10. Swat
Lmao you hate SWATs quite a bit, don't you?
SWAT is pretty much a Commando minus that can take more damage at the expense of not having the damage output, stalker callouts and zed time extensions. I'd go as far as to say that Survivalist is more effective overall even considering his obvious faults
Aya Sep 13, 2019 @ 3:00pm 
Originally posted by Laurence BlackDrain:
Completely agree with this one, everyone in this thread loves zerk+medic but honestly they are not mandatory at all.
In most situations, a Berserker is walking cover for his teammates and Medic's role is self-explanatory
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Date Posted: Sep 13, 2019 @ 10:48am
Posts: 82