Killing Floor 2

Killing Floor 2

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Amplifier (Banned) Oct 19, 2017 @ 6:09am
I FOUND OUT HOW THE SEEKER SIX WORKS
You can lock on to multiple targets. Firing with multiple targets locked on will shoot a missile at every target you locked onto.

This is quite the change from KF1's Seeker Six. :\ I don't think the SS will have much use over the RPG as a damage option, but for crowd control builds it could perhaps see some use.
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Showing 1-15 of 26 comments
Jet Oct 19, 2017 @ 6:11am 
The Seeker Six weapon has potential to be really good. I just find the weapon a bit underwhelming. I need to use that a weapon little bit more often.
Resist Oct 19, 2017 @ 6:32am 
I think the seeker six is awesome. For example, if 6 zeds are grouped, you are acquire a lock on all 6, but then 2 zeds break off from the group, you can still take all out all 6. And the explosions from the rockets are much smaller so they are not obscuring the view like an M79 or RPG explosion would.

I might change my mind after using it even more but for now, it's really fun to use!
xtro Oct 19, 2017 @ 6:35am 
Originally posted by resist:
I think the seeker six is awesome. For example, if 6 zeds are grouped, you are acquire a lock on all 6, but then 2 zeds break off from the group, you can still take all out all 6. And the explosions from the rockets are much smaller so they are not obscuring the view like an M79 or RPG explosion would.

I might change my mind after using it even more but for now, it's really fun to use!

Now try that vs multiple husks or gorefiends and tell me, how many of them u killed with a 1.5k worth gun.
Resist Oct 19, 2017 @ 6:39am 
I'm definitely with you on the price. It shouldn't be 1500. But, I still think it's fun to use.
Amplifier (Banned) Oct 19, 2017 @ 6:39am 
Originally posted by resist:
I'm definitely with you on the price. It shouldn't be 1500. But, I still think it's fun to use.
Ramshy Oct 19, 2017 @ 6:41am 
Think its a interesting weapon but it has defenitly a greater impackt on lower difficultys
Frisky Oct 19, 2017 @ 6:44am 
ive actually been using the seeker six over the rpg
though it is worth noting it seems really buggy online right now as mine tends to cause two explosions when i fire one homing rocket
Brownstone Oct 19, 2017 @ 6:52am 
They should reduce the weight to 8 so we can equip it with C4 and HX25. It's a pure trash cleaner, no effective combos even against FPs. But I'm fine with that. Sometimes I want to play trash cleaner as Demo. If there is a good Sharpshooter in your team, Seeker Six is an excellent choice.

Otherwise, not taking the RPG is a crime.
Last edited by Brownstone; Oct 19, 2017 @ 6:52am
Hitt Oct 19, 2017 @ 6:55am 
I didn't know that, interesting and cool =)
Amplifier (Banned) Oct 19, 2017 @ 6:59am 
Originally posted by Mr. Brownstone:
They should reduce the weight to 8 so we can equip it with C4 and HX25. It's a pure trash cleaner, no effective combos even against FPs. But I'm fine with that. Sometimes I want to play trash cleaner as Demo. If there is a good Sharpshooter in your team, Seeker Six is an excellent choice.

Otherwise, not taking the RPG is a crime.
That's kinda my opinion right now. It should really weigh less.
And also not cost $1500.
igniz12 Oct 19, 2017 @ 8:26am 
Too expensive and the whole weapon feels so impotent compared to the RPG. Maybe it can be reworked to use 1 ammo per shot in seeker mode and 3 per shot in dumb fire mode with a bigger explosion to acompany it.

I dont want it to over shadow the RPG but in its current state idk why I wouldnt just use an RPG with double barrel and med pistol; Gives me enough to deal with large threats and gives me defensive options.

Not sure why the demo class even needs a new weapon that just does what the RPG already does but more crap. TWI should have chosen to do something more interesting. I would settle for the S6 in its current state if it could at least fire all rockets in one shot.
Survii Gecko Oct 19, 2017 @ 9:33am 
More direct damage would be good. Then it works as a demo varient style DMR
Fluoride Oct 19, 2017 @ 12:55pm 
I think it just needs a drop in price really, I dont think it was ever intended to be a big damage dealier, but more like a way for the Demo to deal with trash zeds...
Amplifier (Banned) Oct 19, 2017 @ 1:03pm 
Originally posted by Isaak:
I think it just needs a drop in price really, I dont think it was ever intended to be a big damage dealier, but more like a way for the Demo to deal with trash zeds...
And a weight drop to at least 8 so you can either take it + M79 or M16 + med pistol or RPG + M79 or M16.
I'd honestly prefer if it weighed 6 so you could take it with the RPG, cause in all honesty I think it's on par with the M79 or M16 in terms of utility.
Val Oct 19, 2017 @ 1:10pm 
Originally posted by Engel M.:
I'd honestly prefer if it weighed 6 so you could take it with the RPG, cause in all honesty I think it's on par with the M79 or M16 in terms of utility.

Not really. The M79 is far superior for trash clearing while the Seeker 6 is a mediocre trash killer weapon and a mediocre big zed killing weapon.

It's not too bad for killing Fleshpounds if you use all left side skills and manually aim head.

I see it as a pretty good boss killing weapon for certain maps where you can shoot the boss from higher ground or from far away.
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Date Posted: Oct 19, 2017 @ 6:09am
Posts: 26