Killing Floor 2

Killing Floor 2

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Khloros Mar 7, 2019 @ 2:53pm
Is it worth upgrading weapons?
Title, is it better to shoot for weapon upgrades on your main weapon over a second weapons ?

For me is it better to try and upgrade to the Aa12? Or work toward another gun earlier? I have been playing sui and don't really see the advantage of it.
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Showing 1-15 of 16 comments
Akutare Mar 7, 2019 @ 2:57pm 
It really depends on the weapon and your weight allowance, it's obviously worth it if you don't have enough weight for another weapon and have some spare dosh in endless, but otherwise you're probably better having a backup weapon.

It is actually really nice for Survivalist though.
Eze Mar 7, 2019 @ 3:00pm 
Only for tier1 weapons you like, or a really good tier3 (like the M16 or my personal fav the M4 shotgun)
Polaris Mar 7, 2019 @ 3:14pm 
The AA12 is 20 damage per pellet x7 pellets. 1,500 dosh upgrade +1 kg weight for x1.15 increase. That takes you from 140 max to 161 max per shell. Basically adding an 8th pellet if they all hit. The Doomstick starts at 40 damage per shell, 6 pellets each for 240 max. It's upgrade is 1,500 dosh and +1kg for x1.15 base damage which puts it at 46 per pellet and 276 max per shell.

Some weapons, you don't want to upgrade. Others you'll want to upgrade, but only after you've hit more important priorities. Other upgrades may very well be priorities to your play style.

An example of a trash upgrade: Caulk n' Burn. 10 damage per impact tick, 80% of the damage carries into afterburn, and it does 10 groundfire damage per tick.

Upgrade 1: 500 dosh, base damage x1.1, base weight +1kg.
Upgrade 2: 600 dosh, base damage x1.3, base weight +2kg.
Upgrade 3: 700 dosh, base damage x1.4, base weight +3kg.
Upgrade 4: 1,500 dosh, base damage x1.5, base weight +4kg.

Whereas the Flamthrower at base is 18 damage per impact tick, 80% of the damage carries into afterburn, and it does 10 groundfire damage per tick. It also costs 1,200 and weighs 7kg while the CnB is a starting weapon for FB and weighs 5. So even maxed out, the CnB pales in comparison to the base FT, but goes up to 9kg total. Better to use the CnB then sell it for 100 dosh to go towards another weapon like the FT than upgrade the CnB even once.

Sorry if I went a little overboard, but you just have to see what kinds of increases you're getting vs what you're paying out for and what your alternatives are. I just used these two weapons for a comparison since they're very easily comparable.
Last edited by Polaris; Mar 7, 2019 @ 3:15pm
weapons like the M4 (as mentioned above), the AA-12, or the Desert Eagles, they're well worth the upgrades
Depends on the class really, in general you want enough weight to rock at least two weapons that can protect you efficiently. Support and Survivalist appear to benefit the most from added weight grom upgrades. So in short, the general answer is yes.
ArachShiradi Mar 7, 2019 @ 4:10pm 
only upgrade the ebst things like the AA-12 or helios. it's better to get that better weapon than a slighter stronger crappy gun.
Blue Mar 7, 2019 @ 4:15pm 
t3 and t4 are usually worth it. T1 and T2 usually never perform as well as upgraded t3 and t4.
The Backup Plan Mar 7, 2019 @ 4:56pm 
Some weapons are really good once upgraded: Desert Eagles, M4, Spitfires, Railgun from what I remember on the top of my head.
In Survival I always try to have as many guns as possible though. That maxed out gun won't do much when it's empty.
In Endless, there's plenty of ammo so upgrades are better than having a bunch of guns.
Warlord Mar 7, 2019 @ 11:16pm 
The only things not worth upgrading is tier 1 and the M9 pistol.
Last edited by Warlord; Mar 7, 2019 @ 11:16pm
HiTmAn Mar 8, 2019 @ 12:02am 
if u have spare dosh yes why not..but alwayes looks to get u top wepon first...then conisder upgrade
Yeah but it depends what weapons and perks are using but generally the idea is:

T0=9mm and dual 9mms is highly subjective and mostly only done in endless. Normal matches don't upgrade them. Also the HM 101 med nade pistol sorta counts since you don't gain weight from upgrading it so that i would say upgrade it if you wanna have a very powerful 1 weight pistol.

T1 is highly subjective since they're mostly trash killing weapons. Upgrading them just = less weight to carry a trash killing weapon so best to just stay with it unless you go HX-25 and maybe just maybe the winchester rifle since on GS it's pretty much a pair of Deagles. Covel and CnB are neutral. Avoid the shotgun and Varmit rifle entirely.

T2 is more yeah it works. Don't have to max upgrade them at just 2 upgrades it's noticeable the differences. Some weapons like demo medic and firebug weapons are worth upgrading all the way. Others like GS and sharp stick to lvl 2 upgrades max. Trial and error on most T2's.

T3 is better all or nothing. Some work others don't but varies as well. More a trial and error type of thing on T3's

T4 yeah actually works since it's 1 weight away from a T5 anyways. You can still carry a trash killing weapon. Best to wait though and upgrade during the boss waves so maximize T4's

T5's no need to upgrade. They're already the best and top weapons to use for big zeds and boss waves.

medic and demo weapons always get extra buffs atm b/c of the inc. blast radius and the inc. medic syringe recharge rate in addition to damage buffs.
Ant Ra Mar 8, 2019 @ 10:38pm 
If you play solo not really because all weapon/zed health/damage data sheets makes sense and you can buy a fitting weapon.

If you play multiplayer for sure, yes. Every single point of damage counts if multiple player shot the same target and all the sheet data is obsolote because of mixed damage by different weapons and weapon types.
Last edited by Ant Ra; Mar 9, 2019 @ 12:14am
Originally posted by Ant Ra:
If you play solo not really because all weapon/zed health/damage data sheets makes sense and you can buy a fitting weapon.

If you play multiplayer for sure, yes. Every single point of damage counts if multiple player shot the same target and all the sheet data is obsolote because of mixed damage by different weapons and weapon types.
actually

solo is THE perfect scenario you wanna upgrade weapons:
1. it's only you
2. you don't have to share dosh
3. you'll have excess, trust me even on normal you'll have excess if you learn how to manage your dosh carefully
4. little bit of damage goes a longer way by marginal score (as opposed to multiplayer where damage is irrelevant and it relies more on your team knowing your roles and knowing when be a supportive role like on bosses and fleshpounds.
5. weapon loadouts are irrelevant so you can upgrade whatever and it will be in your favor since zed scaling is only for 1 person
6. zeds have a low spawn count even on endless (wave 30 you get like 70 zeds even on HoE as a good example).

in multiplayer you either need really good dosh management or be playing endless since dosh becomes a bigger priority.
Last edited by Fumo Bnnuy n Frends; Mar 9, 2019 @ 1:32am
Panda Mar 9, 2019 @ 4:37am 
You can upgrade starter dual revolvers twice as a GS, now they are better then tier 2 pistols.
You can upgrade medic guns to deacrese healing recovery bolts.
You can upgrade spitfires once for damage.
You can upgrade anything as a zerker.
You must upgrade your crossbow at least twice as a survivalist to kill sc/fp fast enough.
You can upgrade railgun once if you prefer old school rail + spx combo as a sharp and yes, you can one shot SC with x3+ stacks after it.
You should upgrade M4 combat shotgun twice to kill fp faster (8 bullets to kill single unraged/raged fp), it's much better weapon then AA12 or doomstick, same here with boomstick - upgrade twice - kill fp faster, but it requires old trick.
Upgrading any other weapon is pointless, also never upgrade anything (excluding crossbow) as a survivalist.
P.P.S Nothing personal, but aa-12 is a trash comparing M4, you waste to much ammo/time to kill single fp.
Fully upgraded M4 can kill FP before his raging animation ends, in most cases in the middle.
Fully upgraded AA12 will spend more time to do the same, so FP will charge at you, you will still kill him, but this is an example -> only VS 1 FP, if you have more - aa12 s@cks hard here.
Last edited by Panda; Mar 9, 2019 @ 4:43am
grazr Mar 9, 2019 @ 9:34am 
Ideally your support shouldn't be shooting the FP at all. The only reason they do is because they can down it in a single clip quite quickly with minimal risk if they hit the right crit locations, but it's by no means economical for them to do so. The worst thing about support is its ammo capacity so a single clip on a single target is a big deal, especially if your team is being greedy with the ammo drops. So i'm skeptical on using the Support vs FP as a standard of measurement for this kind of thing.
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Date Posted: Mar 7, 2019 @ 2:53pm
Posts: 16