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a crosshair will definetly help but it's more of a memeory game if you don't use it, i tell myself to aim lower than i think and that ends up being a headshot a lot of the time. a good reference to this is using your flashlight and remembering a sort of "area" that if you aim dead-center there your odds of scoring a headshot will signigantly increase. the flashlight essentially does the work of a crosshair as enabling it "vaugely" gestures where you can aim but not where you should.
bundle that with head tracing which simple rabbit aka rango (rip where have you gone bby) talks about and you should be able to do it quite nicely, of course you need to get used to head tracing along with whatever animation your target's doing along with whatever reactionary responses -like holding their arms/weapons up to block your shots- to really do this effectively.
Also for a last point; turn on the flashlight, trust me, that thing helps not only with seeing but also with aiming once you realize it.
https://steamcommunity.com/sharedfiles/filedetails/?id=1545251419
I've seen many people that practice in test maps and can do a good take down, but in an actual game with others with zeds stumbling around, crawlers hitting you, etc, they fail to adjust to the conditions and miss their shots a lot. Or they take too long to aim and shoot because they're not used to adjusting on the fly.
Thanks, guys.
Knowing your weapons recoil and being able to keep your shots on target is something that you just sorta pickup through playing with the weapon.
You'll know when you are missing because your bullet tracers will fly off centre and the zed won't die...
Once you have that down you just need to know the animation and follow it - while controlling for recoil.
Fleshpounds rage animations are all the same, pause, head goes down to the left then right then left again and then back up to charge.
Scrakes have some more variations to learn since there's a handful of attacks and stumbles they can go into. But you only need to know these for the support/zerk takedowns since you are point blank.
You just gotta practice.
Game's a joke difficulty-wise.
You can just surmise the first shot without ADS and then use the tracer as a guide for the remaining shots.
https://steamcommunity.com/sharedfiles/filedetails/?id=1455094149&searchtext=Controlled+difficulty
https://steamcommunity.com/sharedfiles/filedetails/?id=1554427429&searchtext=Controlled+difficulty
Outs more emphasis on quickly killing killing large zeds as otherwise you get murdered.
https://youtu.be/y7d1tAgPeoE?t=88
ACER Predator XB271HUAbmipz