Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Husk - I'm guessing yes. (maybe)
not sure but lower difficulties wont be a threat if they spawned but i think they show up at suicidal/hoe.
as for husks, only at suicidal and hoe as far as i know.
Elite crawlers do spawn on hard, but they are rare.
Husks do detonate on hard ( i've witnessed them doing so ), but again its rare.
Rioters do not spawn on hard, only sui/hoe.
1% spawn chance over regular crawler
On all difficulties, Husks can perform a suicide explosion attack by pointing their arm cannons at the ground and blowing themselves up at melee range. This deals massive damage (190) and will kill anyone short of a Demolitionist with explosive resistance.
The higher the difficulty, the more likely Husks will choose to suicide instead of meleeing.
Source: http://wiki.tripwireinteractive.com/index.php?title=Husk_(Killing_Floor_2)