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That is what the freezethrower, the crossbow, seeker 6 and/or a rifle like the cheap winchester are for as example. But definetely not a weapon like the RPG or the Boomstick. This are specialists tools in need for perk skills. - Upgraded weapons are significant and an obligation.
Molotovs as high damaging and zed disturbing throwing weapon. Always "melee expert" for 25% runspeed and fast melee attacks if needed. The live saver..
With "make things go boom" the seeker 6 will never have a missing rocket. With "lockdown" the crossbow will be a fury.
Performing a supportive playstyle all difficulty levels are playable and effective... and fun of course.
but as for kiting he is very strong, personally i like using him with medic grenades+melee, that speed is very very good+KF1 nostalgia, my guess its potentially better than medic skill. but the loss of the weight carry still hurts.
some other good weapons are the SPX, SCAR, M14, railgun, Evicerator even if it was nerfed.
While true, it only limits how good some weapons are when used on survivalist. Many perks have overkill damage output for general play. If survivalist does 30% less damage, but both perks can still kill most zeds in 1 shot, then is it a big deal? Yes, but only in a few cases such as big zed killing, which I would say is where Survivalist should be supporting and not trying to replace a big zed killer. I would rather a trash killing Survivalist with an Evicerator support me against a Fleshpound than a trash killing Swat tickle that Fleshpound.