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报告翻译问题
Yeah move it to a new class and rebalance it.
Nobody is using stoner at this point.
But really, what would the machine gunner even do? How would they make a good and unique perk? Not like that hideous survivalist,mish mash of random skills from other perks..
maybe hard to balance ( either broken or underpowered ), but at the end they managed to balance a weapon like the AA 12...
or maybe not... after what they did with the Stoner
Minigun does not fit the Commando. They use assault rifles, and that's it.
survivalist then
with the variety of weapons, with many iconic ones such as the RPG or chainsaw ( in kf1 ), it's weird that there isn't a gatling yet
Tripwire should add a gattling gun like the empty shell's XM556 Microgun, except the m134, because the m134 is too heavy in comparison. Since the xm556 is on payday and any other games, so why not adding this one to kf2? Also it is way less heavier than its original successor and it should cost less pounds.
Sadly we got the stoner for commando though, so machine guns added would probably be nerfed to hell to be pooled with the commando perk.