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See, whoever suggests whitelisting mods is a good idea is, simply put, mentally ill.
Blacklist - sure, but really, nobody got time fo' that. So all in all it's old debacle of:
Nobody gives a flying funk
vs
Ban custom content and kill the game
I think you should already know which one works better and which one TWI prefers
I never said anything about banning custom content though. And you'll notice I said whitelist/blacklist, meaning it could be either. It'd probably be easier just to blacklist the maps that shouldn't be there than to whitelist all of the rest.
But no, I'm not banning custom maps...
this should be marked as the correct answer to the thread.
However, this would be a very hard thing to regulate since there are so many servers popping up every day and they can add whatever maps they want into their rotations. If you ban a map it'll only be a day before it's back up under a new name. It'll be a never ending battle.
Good idea, but not really easy to remove from the game.
prek lvl maps are just fine but it depents how someone uses it IMO
I mean if you start the game use that map to lvl quickly past 20+ and then go online then yes they dont know anything I myself have put in 900+ hrs in KF1 anf KF2 combined so I know the game and I start using those maps after I hit lvl 19 with most perk I was tired of the endless grind and just wanted to enjoy lvl 25 perks
I think black listing would be easier because then TWI could go through and just blacklist all the levelling maps they find.
You are right to say that KF1 did the whole white,black,grey listing of maps and mutators specifically just to combat the perk leveling maps.
But you don't tell the whole story.
Every time they blacklisted a map, the creators of said maps would simply re-release the same map's under a new name to by pass the blacklist. TWI could not keep up with the influx of crap that flooded the 'workshop' (or indded the crap that did not make it into the public eye). So you know what they ended up doing.
Blacklisting everything, sure it worked to combat the influx of god awful maps, but it did precisily feck all to stop perk leveling because as it turns out, they'd just use the SAM unlocker instead.
Within a year TWI ended their whole white / black list debarcle, at least with maps. It's still there for all the mutators as far as im aware.
All TWI ever managed to do, was piss of everyone who liked to play custom maps and stopped people from playing them, even making them as well, because as it turns out, most people like to play custom maps simply because they like to play custom maps, not because they want to rank up faster.
It sure as hell wasnt the answer 5 years ago, it sure as hell aint the answer now. It is very much a case of 'cutting of the nose to spite the face'.
The ban will be temporary but it will increase by 1 week for every time you get caught playing/hosting it.