Killing Floor 2

Killing Floor 2

View Stats:
Criisp Jul 23, 2018 @ 8:59am
best loadout for firebug?
been playing kf2 a lot recently and just got commando and sup to 25. ive been playing around with other perks and i have found out that i want to max firebug next. question is what perks do i take? and what is the best weapon combo?

btw i also heard that you should not fire at scrakes and fleshpounds becuse you wont take any dmg and will make them rage, but can you start to fire at them when they are raged or is that waste of ammo?
< >
Showing 1-11 of 11 comments
Tenryudan (Banned) Jul 23, 2018 @ 9:02am 
Firebug is a pretty trash perk to be honest , but if you want to play I would recommend microwave gun to kill bigger zeds like scrakes and fp's
Foster Doshwalker Jul 23, 2018 @ 9:20am 
Microwave gun demolishes trash zeds and quarterpounders but it has trouble with fleshpounds and scrakes.Scrakes die pretty fast but you use almost an entire clip which is not worth it.Avoid fleshpounds unless you really need to assist.
When using flame weapons(caulk and burn,flamethrower,MWG)just tap fire.Don't hold the fire button because you'll deal less damage this way and waste much more ammo.
When you fire,wait until it stops firing then tap again.

Right now the meta build is MWG and spitfires.When you have enough dosh upgrade both of them once.
Leon Jul 23, 2018 @ 9:21am 
There was a long topic about firebug tips, search for " some firebug tips pls?" in general discussion. Check the long replies fir ur answer. And feel free to ignore hate comments on firebug perk.
blank3t_m0nst3r Jul 23, 2018 @ 9:41am 
Firebug was my first perk to 25 and my load out has changed significantly with the updates. For my final load out I tend to go MWG and Mac 10 upgraded as much as I can afford. The MWG's alt fire has too much use to pass up, and I take the Mac 10 just because I prefer it over the spitfires. The spitfire have always felt underwhelming to me.

For mobbing waves I recommend

L
R
R
L
R

But for boss wave I recommend

L
R
L
L
R

If you find yourself using too much ammo with the MWG, you can take the +100% mag perk to get more ammo from ammo crates in the map and have a slightly higher max ammo pool. Also, ground fires are your friend, even against bosses.

Not only do you want to focus on killing trash, but staggering medium zeds like sirens can prevent them from using their special attacks and can really help your team.
Tenryudan (Banned) Jul 23, 2018 @ 9:42am 
Originally posted by ∴ Snake ∴:
caulk and burn and spitfires+3

Originally posted by Tenryudan:
Firebug is a pretty trash perk to be honest , but if you want to play I would recommend microwave gun to kill bigger zeds like scrakes and fp's
another kid with 10 hours talking ♥♥♥♥ about a perk he doesnt play

I finished every map on HoE solo with every perk , except SS which I don't enjoy , but I'm not going to argue with you. :steamsalty::steamsalty:

Last edited by Tenryudan; Jul 23, 2018 @ 9:47am
Leon Jul 23, 2018 @ 9:52am 
Originally posted by evga:
Incendiary Trench Gun + Molotove Cocktail

?
B Dawg Jul 23, 2018 @ 10:22am 
Originally posted by blank3t_m0nst3r:
The spitfire have always felt underwhelming to me.
Mac-10 in it's current state is just a more expensive MP5 with poor afterburn. Meanwhile, Dual Spitfires are 650 dosh of single shot rapid melting of zeds (even faster melting when upgraded).

Anyways:
LLRLL

1-4 Players:
(+2) Dual Spitfires + RPG
(+1) Dual Spitfires + RPG + Med Pistol
(+1) Dual Spitfires + Railgun + Med Pistol

4-6 Players:
(+3) Dual Spitfires + Freezethrower + Med Pistol
Last edited by B Dawg; Jul 24, 2018 @ 1:58am
Littlefoot Jul 23, 2018 @ 11:20am 
Depends on what you want to do. If you want to focus solely on trash, just keep the Caulk n Burn and use it alongside the Flare Revolvers/Trench Gun/Mac-10.
Amplifier (Banned) Jul 23, 2018 @ 11:53am 
Originally posted by Leon:
There was a long topic about firebug tips, search for " some firebug tips pls?" in general discussion. Check the long replies fir ur answer. And feel free to ignore hate comments on firebug perk.
Fumo Bnnuy n Frends Jul 23, 2018 @ 10:19pm 
depends what you wanna do

the L (left side) perk skills are mostly for ranged damage and benefit by hitting zeds from across the hall while they come towards you

the R (right side) perk skills are mostly geared towards flamethrowers and benefit zeds getting into medium range to short range.

The only perk skill that almost anyone will argue to always use is heatwave (lvl 20 L) over firestorm (lvl 20 R) because of the zed stumble.

For weapons almost all below the mac-10 (except the trenchgun works really well for scrakes).

The mac-10 itself is pretty crappy now too much and the spitfires can do the job way better.

MWG is king against metal zeds so non-clots non-crawlers and non-stalkers, pretty much every other zed and EDARs die really quickly from it too.

Husk cannon used to be op'd af but now its not worth even considering.

Flamethrower is alright but the CnB is better expecially for being economical.

spitfires are pretty powerful for trash and medium zeds since it shrouds the entire area, including

the the trenchgun, in residue fire. It's groundfire but not GROUNDFIRE that gains benefits from the groundfire perk (lvl 10 R perk skill).

CnB is the utlimate economic weapons for trash and some medium zed kills since the groundfire damage is pretty significant.

lastly is your molotov cocktail which is a pretty good grenade that creates a small ring of fire where zeds gain alot of damage.



Your main role as firebug is AoE damage which means killing zeds fast, especially trash zeds. The flamethrowers do that really well with groundfire.

spitfires and the trenchgun just engulf the area in fire.



with the upgrade system, at max upgrades, the CnB becomes basically an economcial flamethrower

the flare revolvers/spitfires become pretty powerful (almost as powerful as KF1 spitfires) and if you headshot often you can kill even fps quickly.

The trenchgun was made for gorefasts/fiends, EDARS, and especially scrakes

mac-10 is okay but rather getting the spitfires for ammo economy

MWG and Flamethrower become okay as well but they still do well normally

husk cannon avoid



as a firebug though your main role is gonna be trash and supporting on big zeds. The MWG alt blast or any weapon + heatwave helps keep them at bay but it has a cooldown phase so use it sparingly on big zeds and as a last resort if your allies cannot deal with the big zeds. If not shoot the area behind them and set all the trash on fire to have your allies focusing on the big zeds without interference from trash zeds blocking rpg rocketts, sharps getting their positions messed up, etc.

lastly for bosses best use your powers against trash but still some things you can do:
-patty set him on fire without a commando you're the 3rd best perk next to c4 sticking demos to highlight him.
-hanz fire panic and aim for the legs, he'll keep sidestepping but be kept at bay. Include a zerker in the mix and you can practically keep him in a corner
-KFP go for the minions with the MWG but with the alt-fire blast of the MWG it helps keep him back a bit
-the abomination best use the fire residue to set the abomination minions on fire as well as the alt fire blast from a MWG to push them back. Time it right and you can kill them just barely before they explode but they'll be far enough so that it won't be near you. Aiming for the feet can be good too since his feet are unprotected (not knees his actual elephant feet).
In all scenarios you're great for dealing with the trash zeds, or other helper zeds like EDARs, gorefasts/fiends, and husks especially, they spawn unless you got a commando then have him kill them for zed time extensions.

Once you get the hang of it you can help carry and be on trash duty with only a CnB or spitfires, and just be a main source of dosh for your team. Just remember to save up at least 1800 during the last 2 waves in a 10 wave match so wave 8-10 final wave, or if on waves like 7 or 4, wave 4 keep all the dosh wave 7 i'd say maybe wave 5-6 but i'm not too sure atm.
Last edited by Fumo Bnnuy n Frends; Jul 23, 2018 @ 10:21pm
< >
Showing 1-11 of 11 comments
Per page: 1530 50

Date Posted: Jul 23, 2018 @ 8:59am
Posts: 11