Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
hecc there are even like 10 - 40 - 100 player servers.
maybe is the people you play with? pubs? maybe you just need friends
if you find playing 6 players boring or easy try max pop servers or even solo
It should be other other way around: I need friends better than public players so that we can even finish a round.
maybe reread that again. If you want it harder. So? Make it harder for yourself then?
why would you want lesser people to play with ala 4 people? 6 player is fine
so get a server and some friends? and ditch pubs? better coordination?
Listen, HoE is not supposed to involve chill gameplay. As it stands, HoE provides chill gameplay, where I don't need to play 100%, or even 80%. This is a problem. The hardest difficulty of the game should be hard as hell and push a 6-player team to its limit. It should be near-impossible with a mediocre public team. HoE 6 player is playable with 1 hand most of the time. The game has plenty of difficulty settings to choose from, so why is the hardest one not actually extremely hard?
Also, playing with 2-4 players is actually harder than 6 players. This suggests that the scaling is in fact busted. If the scaling wasn't broken, every number of players would provide the same challenge.
"Boo oh, the games to easy with good people"
Mabye play hoe, lol
But really, it matters how good the players are and what roles (and lev of the roles) they are. Get some pro berserkers/medics/supports and the games going to be easy
I clearly stated I'm playing HoE.
And as seid, it matters how good the players are. The games been out for years so the player bace are going yo have alot of really pro players
It's hardly about player skill. Like I said, this problem has existed since launch/beta, when people had just hit level 25. HoE 6-player was always too easy, and it still is. An average team can win a HoE 6-player game. They shouldn't be able to. HoE should be a real challenge. Suicidal should be the current HoE with 6 players, or close to that, and HoE should be something else.
But like I said, these problems only exist with 6 players. 2-4p HoE and Suicidal are fine both.
And as I seid, after some time people will be very good at the gsme to the point of braking it.
Also as seid the roles people lick and the map plays a role in how easy a game is
Just do some solo games as a weak role and come back to us. Or get a few lev 0 on hoe
Also, I don't enjoy playing solo because I enjoy the co-op dynamics which exist with 2-4 players, and you can't prevent a server from filling up in order to play with 4 players. Less than 6 players isn't even officially supported because the server browser still shows 6 players even if your player limit is 4, which is ridiculous.
As I said earlier, you don't even need GOOD players to easily beat HoE with 6 players. Average players are enough.
sure a lev above heo would be nice but ones again, don't ues the op tactics and you may have more fun
Solo is even easier