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For level 5, spawn with left side then immediately switch to right side. 50 free armor on spawn is nice, but being able to move at normal speed while aiming down sights help massively later on.
Level 10, spawn with left side as it gives you a free 2nd 9MM that you can sell for extra dosh. Right side afterwards, faster reloading never hurts.
Level 15, this one is more up to personal preference. I prefer suppression rounds more since it helps with keeping zeds at a distance. Only on the boss do i switch to ammo vest, because the bosses have huge resistance to stumble.
Level 20, below suicidal, Assault Armor is nice for the extra durability it gives you. However, on suicidal and HoE, armor gets torn off so quickly that even the extra 50 isn't helping much. Use Cripple there instead, since it gives you just a little more time to run away or finish off zeds.
Level 25, Battering Ram sounds great on paper, but in practice it falls flat. Way too often you'll try running into a zed, only for Zed time to JUST end before you make contact and find yourself trapped. Rapid Assault on the other hand allows you to decimate entire hordes of zeds or even big zeds with almost no ammo consumption whatsoever.
Make sure to drop your Dual 9mm on the ground and pick them back up so they sell for 112 dosh instead of 75.
After wave 1, I usually switch over the Level 5 and Level 10 skills to right side. Close Combat Training drains your armor faster than if you just sucked it up and took health damage (and let the Medic heal you) and Sweat is nothing without his armor.
I just go Tactical Reload because I likely won't be using the 9mm/ Knife anyway.
For the Level 15 skill, I personally go with Tactical Vest with the 30% ammo increase, since Sweat is only good at drowning enemies in bullets, not assassinating them with single shots. You don't need to stumble anything other than Fleshpounds or Scrakes and you have Flashbangs for that.
For Level 20, I go Assault Armor because more armor is better and you spawn with more. Cripple is dumb and panders to the players that can't headshot worth anything. You are just wasting ammo shooting Zeds in the legs, speed debuff be damned. You have Flashbangs to stop big bois coming at you.
Level 25 go with Rapid Assault. Battering Ram is nice little gimmick, but ultimately adds nothing. With Rapid Assault, literally everything around you will die. With Battering Ram, you will push some Zeds over and they will get right back up and finger your bumhole.
Always choose Zed Time skills that feature near real time shooting/reloading or infinite ammo. Movement isn't that important except for Berserker's Spartan.
all L gives you 100 armor plus 2 dual wield 9mms and stumble
once after wave 1 you can sell them and if you're lucky still have some armor leftover.
switching the dual 9mms and extra damage for reload is best perfered since you won't really need the 9mms later on once you got the big small smgs (lol).
then you gotta choose
tank vs crouching and down aiming the down the sights with no penalty
stumble vs more ammo
extra armor +50 vs stumble (especially on legs)
i personally like going LRRRR until i get another smg, then swap out the extra ammo for stumble
i rarely keep the 50 armor unless i also keep the tank armor lvl 5 perk skill since extra 50 armor won't do much and you can still take health damage, vs tank armor that only takes health damage through sirens, fall damage, or if you run out. plus clots don't grab you so that's a plus.
regardless, for the boss you wanna keep all the stumble bonuses and MAYBE switch to battering ram since it'll only be 1 main zed you gotta focus on (it can help with say hanz and the patriarch during zed time, but agains kfp and the abomination not so much). Also keep tank armor since you can better focus on damage rather than healing or getting healed.
Rapid Assault is usually the better choice for killing zeds but there are several times where Battering Ram has saved my life or my teammates or assisted in big zeds kills.
Battering Ram is my choice beccause survival > killing more zeds.
Stumble is all preference.