Killing Floor 2

Killing Floor 2

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RPG-7 vs. Seeker Six
between the 2 rocket launchers, which one do you prefer the most?

having used them in seperate sessions (had completed a weapons Daily with the Seeker Six), I can't really decide as I like both
Last edited by Mister Torgue Flexington; May 16, 2018 @ 10:21pm
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Showing 1-15 of 47 comments
Fumo Bnnuy n Frends May 16, 2018 @ 10:20pm 
seeker six

The seeker six has more damage potential via nukes and lock-on to single targets.
The rpg is more raw damage and AoE damage from the explosion.

Also the seeker six is more accident forgiving say if a crawler or stalker or a zed gets in front of your view you lose an rpg rocket. With the seeker six, you only lose 1/6th of a mag. If 1 full seeker six mag = 1 rpg rocket, you lose 1/6th power of an rpg.

The rpg does better against single target big zeds and hoardes of zeds due to the blast radius

still husk cannon>all until they nerf it to the ground like the MWG for firebug. Raw dps and is the full blast rpg woth the tap fire of the seeker six into one weapon.

The way i see it

husk cannon>seeker six>rpg

the only scenario is specific zed targets like hanz and scrakes that take extra rpg damage (it's true look it up in the wiki)
Last edited by Fumo Bnnuy n Frends; May 16, 2018 @ 10:26pm
Originally posted by TF2SP TAC CAT (tac. as. chen):
seeker six

it's definitely quite good for mobbing, as the lock-on feature when zoomed-in tracks invisible enemies. though it would be cool if the RPG-7 was modded with an alternate-fire that makes it fire the rocket as a heat-seeking missile (similar to the real-life Stinger missile)
Fumo Bnnuy n Frends May 16, 2018 @ 10:24pm 
Originally posted by Mister Torgue Flexington:
Originally posted by TF2SP TAC CAT (tac. as. chen):
seeker six

it's definitely quite good for mobbing, as the lock-on feature when zoomed-in tracks invisible enemies. though it would be cool if the RPG-7 was modded with an alternate-fire that makes it fire the rocket as a heat-seeking missile (similar to the real-life Stinger missile)
you just got ninja'd i didn't finish writing
Last edited by Fumo Bnnuy n Frends; May 16, 2018 @ 10:26pm
Ymirage May 16, 2018 @ 10:32pm 
I prefer the RPG for 3 reasons.
1) It's usable off perk. A lot of the time if I'm playing commando or swat, I'll take 1 perk based gun such as a SCAR or Kriss and have the RPG on the side to kill bigger zeds. Seeker 6 is kinda trash off demo.
2) Firing off one accurate shot is better when I'm running away. Since I can switch back quickly to have knife out for parrying.
3) Scrake Decap. They are so weak to RPGs.

Seeker Six just feels weak to me. I know it's good for nuke spam but honestly, the Husk Cannon can do that just better with a bigger ammo pool.
Sic.bn May 16, 2018 @ 10:39pm 
RPG over Seeker anyday.

Who need 6 rocket? Unless you're a noob, then sure you need it.. Also, Seeker looks ugly and the recoil is just horrible
Tau ⦿ May 16, 2018 @ 10:51pm 
Originally posted by sic.bn:
RPG over Seeker anyday.

Who need 6 rocket? Unless you're a noob, then sure you need it.. Also, Seeker looks ugly and the recoil is just horrible

Thats debatable.

I'd personally say it's situational.
RPG has way less ammo than seeker 6, so no matter HOW GOOD YOU ARE you'll eventually run out of ammo before the seeker six will ever. Also, I use the right weapons for the right job, not how good they look. In my humble opinion.

Seeker Six ---> Ammo
RPG ---> Damage

Better to use RPG for later rounds though, especially bosses.
Last edited by Tau ⦿; May 16, 2018 @ 10:52pm
Double Oh Nine May 16, 2018 @ 11:37pm 
seeker 6 is trash lol anyone who played the game for long enough knows this by now. If you're talking from a solo perspective its useable but in a team the demo has one job and thats to kill heavies. S6 takes like 10 shots on 6 man to drop a FP it just takes too long and rages FPs and scrakes with little stun. Ammo is a non issue since you're only using it for heavies and most demos run a g launcher for small-medium anyway or really a bunch of other weps really along with RPG.
ikill4laffs May 16, 2018 @ 11:44pm 
I would honestly prefer using husk cannon to seeker six. Way more amo, more damage, lighter and cheaper amo. RPG is best used against FP and bosses. They also do additional damage to scrakes if you are close enough that the explosive doesn't prime, it would then count as a bullet instead of explosive, which they have higher resistance to.
iiTzHentai May 16, 2018 @ 11:49pm 
RPG all the way, theres no comparison beetween the two. RPG is better to kill Scrakes (with headshots), Fleshpounds and bosses.
Seeker 6 is just a ♥♥♥♥♥♥♥♥ 1500 dosh M79 with almost no AoE.
Naewyng May 16, 2018 @ 11:52pm 
S6.

I personally don't like getting caught with my pants down with the rpg that reloads for half a century and can only hold one rocket.

Then again, I find demo to be the weakest perk out there because of how boned you get when a spider tickles you >_>
TheDjango90 May 16, 2018 @ 11:52pm 
Originally posted by Double Oh Nine:
seeker 6 is trash lol anyone who played the game for long enough knows this by now. If you're talking from a solo perspective its useable but in a team the demo has one job and thats to kill heavies. S6 takes like 10 shots on 6 man to drop a FP it just takes too long and rages FPs and scrakes with little stun. Ammo is a non issue since you're only using it for heavies and most demos run a g launcher for small-medium anyway or really a bunch of other weps really along with RPG.
But muh dud demo meme build
https://youtu.be/74s66Y_M7g0
https://youtu.be/A7Bdxr-4KXQ

also it takes 6 shots to kill an FP with the s6. it's the fastest way to kill an FP without zedtime.

although 2 c4 nukes is technically the fastest way to kill an FP as demo.

but yeah anyone that has played enough knows RPG+c4+magnum is the one true demo build.
Fumo Bnnuy n Frends May 17, 2018 @ 12:06am 
Originally posted by Lhakryma:
S6.

I personally don't like getting caught with my pants down with the rpg that reloads for half a century and can only hold one rocket.

Then again, I find demo to be the weakest perk out there because of how boned you get when a spider tickles you >_>
that's any perk but zerker and firebug tbh
maybe swat, medic, and survivalist if you got armor
Studio Kimchi May 17, 2018 @ 12:09am 
RPG because S6 doesn't really feel satisfying. Also it feels more difficult to use if I have to punch a hole through a horde of trash while running since the splash is nonexistent. This is assuming my M79 needs to reload or something else that means I have to use my launcher to suboptimally clear trash.
Ant Ra May 17, 2018 @ 12:15am 
First i loved the rpg-7. Big boom, highest damage ingame and Conan the barbar results - wanna some bloody mess? But it´s a big zed weapon only.

But now it is clearly the Seeker Six. It feels well to play this weapon because of its versatility (small clots up to bosses, 2 useful fire modes), better field of view, faster reload, higher ammunition pool and better compabilty to other players/team mates screen view. Not that big boom with fire all over the place that all accurate aiming types love so much because they see a ♥♥♥♥.
Last edited by Ant Ra; May 17, 2018 @ 12:17am
Fumo Bnnuy n Frends May 17, 2018 @ 12:16am 
Originally posted by Nopel:
First i loved the rpg-7. Big boom, highest damage ingame and Conan the barbar results - wanna some bloody mess? But it´s a big zed weapon only.

But now it is clearly the Seeker Six. It feels well to play this weapon because of its versatility (small clots up to bosses, 2 useful fire modes), better field of view, faster reload, higher ammunition pool and better compabilty to other players/team mates screen view. Not that big boom with fire all over the place that all acurate aiming types love so much because they see a ♥♥♥♥.
what about husk cannon?
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Date Posted: May 16, 2018 @ 10:20pm
Posts: 47