Killing Floor 2

Killing Floor 2

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Bullett00th May 16, 2018 @ 9:57am
So I started playing KF2 on console
Not that anyone cares, but having recently gotten into it to play with a friend on PS4 I decided to share my experience for those who may consider it or are just simply curious.

Controls
Surprisingly playable. Takes a bit of learning, but if you've played any shooters with a controller before - you should be fine. The difficulty spikes up compared to PC but I just saw it as extra challenge.
The only thing I hate is weapon switching - you either have a weird version of the radial menu tied to the d-pad, or have to cycle through ALL of your weapons except the knife and equipment slots. Would prefer if it had a last weapon option like on PC.

That said the shooting FEELS better on console simply due to the rumble feedback and the fact that you're literally pulling a trigger to fire.


Visuals
I'd say they're about as good as PC on high settings, but that's an estimate. Generally speaking in the midst of combat you won't notice much difference, if any, except the absence of gibs&fluids. And that's me comparing console 1080p to PC 1440p.

FPS drops do occur on my non-pro PS4 in highly intense moments, but it's not a regular thing and generally the framerate is pretty good, although it doesn't feel like it hits 60fps consistently, going down to what feels like mid-40s, which personally I don't find bothersome.


Online
Definitely much fewer people playing than on PC, but finding a game has never been a problem so far.
Now the absence of a server browser severely limits your search options, but matchmaking does work fine. You can choose the mode, difficulty, number of waves and preferred map, but you're not guaranteed to land on it.


Community
With KF being a new thing on console, not everyone understands the do's and don'ts of the game, so be ready for people enraging scrakes, making poor target priority choices, using offperk weapons more than necessary and not giving back dropped weapons to players who got killed during a wave.
At least most players actively heal and share dosh.

Don't expect patience though: most of the time you won't even be able to take a toilet break between rounds without being kicked from the lobby less than a minute in, if the majority of players are ready.

Communication is an issue sometimes: there's no text chat I know of, and if there is - who'd be typing with a controller mid-round? And the command wheel is a bit underwhelming when it comes to utility. People do sometimes 'request help' on big zeds and consistently show gratitude for dosh and healing. Having someone on the mic is annoying though, even if the person is only talking gameplay, but there's a quick mute option at your disposal.




So there you have it. Admittedly it's much more fun than I expected, and gradually getting better with a controller feels refreshingly rewarding. Aside from a few minor things, this is a complete Killing Floor 2 experience, and I'm glad that TWI had the opportunity to expand beyond PC.
Last edited by Bullett00th; May 16, 2018 @ 10:00am
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Showing 1-9 of 9 comments
chulachu May 16, 2018 @ 10:24am 
I actually started on console first then started playing via PC. Haven't really noticed any huge changes as far as gameplay goes. Mods and community maps are defintely a blessing as well as server choice. Swapping through weapons is a real pain compared to PC, but I'm able to get to whatever weapon I want with a double tap (or triple if need be) so it's not the worst thing in the world. Dunno about the whole community thing though, both seem the same to me. Console seems more chill since you can't type though lol. All in all, if not for things like server browser, mods, and the marketplace I'd feel they were exactly the same.
I gotta say, i did not like my experience at all on console. People where playing like it was Call of duty zombies. Everybody on his own. But im not even surprise, call of duty is big on ps4 and xbox. After 500 hours on KF1 and KF2, I rarely encountered people playing like lone wolves, thank god.
Andbrew May 16, 2018 @ 11:46am 
It's funny, because someone said that KF-2 has bigger following and playerbase on PS4 compared to PC
Bongwater Pizza May 16, 2018 @ 1:56pm 
Having played with controller on PC, I very quickly came across a pretty pig issue with the controls.

Auto aim. You can't turn it off.

You can turn off aim assist, and you can turn down all the other aim helping settings all the way... but at the end of the day, bullets automatically hit heads.

You can easily test it. Aim to the side of the head of a cyst with a controller, and every headshot hits. Switch to using mouse, even in the same game, and the autoaim turns off.

I had issues hitting the tanks of husks because my bullets were automatically gravitating to the head.

Now there may be an ini setting to turn that off... but as it stands all console players are forced to use autoaim.
Bullett00th May 16, 2018 @ 3:52pm 
Originally posted by Jean-Claude Van Damme:
I gotta say, i did not like my experience at all on console. People where playing like it was Call of duty zombies. Everybody on his own. But im not even surprise, call of duty is big on ps4 and xbox. After 500 hours on KF1 and KF2, I rarely encountered people playing like lone wolves, thank god.
haven't seen any lone wolfers at all, except when the game launched on console and people didn't know the basic survival rules.
Normal tends to have lone wolves, but switching to hard the numbers go down significantly. I imagine they're non-existent on sui and hoe.

Originally posted by Bongwater Pizza:
Having played with controller on PC, I very quickly came across a pretty pig issue with the controls.
Auto aim. You can't turn it off.
that may be the case, but it's VERY subtle, and generally speaking apart from trying to hit the husk tank there are no situations where it isn't useful
Bongwater Pizza May 16, 2018 @ 6:10pm 
Originally posted by Bullett00th:
Originally posted by Bongwater Pizza:
Having played with controller on PC, I very quickly came across a pretty pig issue with the controls.
Auto aim. You can't turn it off.
that may be the case, but it's VERY subtle, and generally speaking apart from trying to hit the husk tank there are no situations where it isn't useful
I disagree. I also had many instances where I was trying to 9mm bloats, and it was hitting clots that were near.

The bottom line is, if you turn off "autoaim" in settings... it should actually turn off autoaim. If I wanted a small amount of autoaim I'd enable it.
Bullett00th May 17, 2018 @ 2:42am 
fair point. but I guess this isn't as much auto aim as it;s bullet magnetism of sorts. turning off auto aim disables snapping to target chest on ADS
fubar May 17, 2018 @ 3:17am 
kill the peasant with fire!
Bullett00th May 17, 2018 @ 4:05am 
got my ps4 just a few months ago. feels good man, the exclusives are totally worth it.
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Date Posted: May 16, 2018 @ 9:57am
Posts: 9