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I just might.
Well ♥♥♥♥, thanks for the correction.
When did I suggest that?
There is a difficulty between Normal and Suicidal.
People on Hard don't want to play with underleveled scrubs either Morton. No one does. If you're not at least level 15 you are absolutely worthless to your team on Hard.
Even on Hard difficulty it's near impossible to complete an entire match, Maybe if it's one newcomer and 5 veterans than yeah it may be possible.
But if there are more newcomers than there are veterans, than the match is over before it begins.
I'm not forcing anyone to play on just normal, When you first play the game you have to start at the bottom and slowly work your way up and get better perks, weapons and teamwork.
That's the whole point of the game! You don't just start on whatever difficulty you wan't and not expect to be bulldozed immediately.
If you think you need to be level 15 to play on Hard, then you're a scrub lol.
Wait, unless you're being sarcastic.
Please tell me you are being sarcastic.
Normal is ridiculously easy. And hard is definitely not "hard". It's why many players encourage newcomers to immediately move up to hard as soon as they're familiar with the game. You don't need to be a veteran to beat hard. You just need to know how to aim in the same direction as someone else.
If people want to get better at the game, I honestly believe they should begin with Hard because they will learn nothing on Normal difficulty. If you have any experience with fps, you shouldn't even die before the Boss wave.
Normal - 0 - doesn't matter
Hard - 15-20
Sucidal - 20-25
HoE - 25
This is for players learning their perks aka every low level or underleveled perk player. You think a level 5-10 anything is going to know how to do their job on Hard or harder? You think a level 3 is going to pull their weight on anything above Normal? These people aren't there to contribute anyway. They're there under the delusion that they can earn more XP than difficulties they have a reasonable chance of surviving.
I mean you do know that the higher in difficulty you go the Zed's damage and health not only increases but so does their move pool etc. I said what I did not because of the levels, although that is important, but about gameplay knowledge. Underleveled players do not know how to play their characters and if by some miracle they do, they almost always lack matchup specific knowlege about what to do on what levels.
Tell you what Morton, I have no idea how to play SWAT but I've always wanted to try. How about you and me group up for HoE with my level 0 SWAT? I'm knowledgable about the classes I play so that should be fine even though they're nothing like SWAT right? Thanks for volunteering to help me level it and be patient while we play a 10 wave HoE match. I'll look forward to that friend request bro.
I don't really care what those guides say lol. On a practical level, it's generally agreed up on that:
Normal - 0-5
Hard - 0-15
Suicidal - 15 - 25
HOE - 20 - 25
And even that varies widely based on skill and specific perk due to key abilities and damage breakpints.
You don't need to know how to do your job on Hard. That's my point. Hard is basically a normal difficulty. Playing on Normal definitely won't teach you how to do your job because, if you have basic FPS ability, you can't die there until the boss.
Again, they won't learn anything on Normal. Things die so easily, and you can pretty much do whatever you want without any sort of penalty.
Nice strawman. Again, I've been talking about Hard difficulty, not HOE. If you have any experience with FPS, I think you should group up with me on Hard more with your level 0 SWAT. Because whatever habits you learn on Normal are just gonna hurt you in the long run.
The Bad: Oh no, fleshpounds and scrakes have more health now =(