Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Biggest ones are ambient occulsion, reflections and nvidia things.
And no point running textures in ultra when you cant really see any pixelation on high and shadows high->ultra in games is almostalways no difference other than slightly smoother edges for stupid cost.
Make sure flex and giblets is off(mines greyed out) and set "bUseTextureStreaming" in \Documents\My Games\KillingFloor2\KFGame\Config\KFEngine.ini[you can find it by pressing ctrl+f in the ini notepad and pasting that line of code] is set to false.
I disabled shadows completely in my Documents\My Games\KillingFloor2\KFGame\Config\KFSystemSettings.ini file - "DynamicShadows=False"
ambient occlusion, realtime reflections and shadow quality are the real frame rate killers as well as glibs/flex system for nvidia. Some people have a dip with the FX as well, i've set mine to medium for the time being because on low it makes the flames from firebug look like from games made in 1995.
Make sure variable frame rate is off, if your frame rate does dip that makes your game have annoying movement lag as the frame rate fluctuates.
My specs are:
i7 920 @ 3GHz
8GB DDR3
SSD EVO 950
Windows 7
GTX 750(not ti)
You don't have to disable all that i have with lightning, i took them off cause i didn't really mind the look, just play with some settings to where you think it looks ok versus performance. Hope this helps, i know how annoying the stuttering can be.
so ambient occlusion should be off?
For starters:
That GPu performs similarlfy to the GTX 860M / 960M (Maxwell, GM107).
Stick to Medium on all settings, and for Nvidia Flex, turn them off.
Not sure why you suggest medium for all settings or do you mean only for some settings? My card is more than capable of running fluid FPS on high/ultra- (with tweaking certain things)
I actually figured out the culprit. Turns out, the game's settings did not save from the last time I played. I turned off ambient occlusion and turned down shadows to medium from Ultra. Problem is now fixed with a fluid 62 FPS.
Here are the settings for reference: http://imgur.com/a/7KzzR
If you have a similar card to mine, you should check out that image. It's honestly best performance/visual ratio I can get. I actually found an old thread I made with someone who had the same card recommend those settings.
Of course, you can turn off bloom/lens shafts, etc. but that has little to no impact on my FPS. For some reason ambient occlusion and shadows have a HUGE impact even if it's up 1 notch.
Hmmm, awesome, will do.
I have a GTX 860M laptop in stock, should be able to test this configuration out.