Killing Floor 2

Killing Floor 2

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Vaelin 24 Mar 2017 @ 12:21pm
To all the guys who join hoe on lv 0-10 stop it, it is ♥♥♥♥♥♥♥ annoying
We had to kick x players
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Menampilkan 16-25 dari 25 komentar
Yozh (Di-ban) 25 Mar 2017 @ 3:14am 
Diposting pertama kali oleh Gnarly:
I think the best bet for them as low levels is to join the more players servers
the ones with up to 30 , 40 , 60 players. They have more chance of surviving on them.

These servers are trash. Not balanced, no fun. 6 players matches are well balanced and is the way to play. For new players there are plenty of difficulties from normal to suicidal.
Spidey 25 Mar 2017 @ 3:15am 
Tell tripwire they are trash then because tripwire enjoy playing on them too
might want to check out when they stream live and you will see what I mean
they are a lot of fun.
shspvr 25 Mar 2017 @ 3:18am 
Diposting pertama kali oleh Simonfit:
We had to kick x players
Stop being a jeck and allow them play any way your the reason why min stop coming back and end with less player base as there not eoungth server to go around it would nice if TWI would give us tools to run a server with out having to buy one
Terakhir diedit oleh shspvr; 25 Mar 2017 @ 3:24am
Its probably more that there aren't any normal servers avaliable due to the free weekend not even hard its all HOE and sucidal.
Vargas78 25 Mar 2017 @ 3:56am 
You shouldn't kick lowbies, your helping kill the community. Whose going to want to buy the game after you do that. Anyhow i'm a killing floor 1 veteran new to this and skill and experience from kf1 transfers pretty well to kf2.
Terakhir diedit oleh Vargas78; 25 Mar 2017 @ 3:56am
BlackMilk 25 Mar 2017 @ 4:17am 
Even per difficulty there are still players of varying levels of "skill". If one or more of your teammates in a HoE match are new to the game but you can "carry" them without problem, great. But not everyone is as perfect as you are. For those players, having to look out for new and/or inexperienced players will have a greatly negative effect on the overall team performance. This can lead to so called wipes.

Let's not pretend that having a lower level or having little to no experience has no effect on the game whatsoever. The real problem here is the attitude of people. There's only backlash against this so called elitism because people aren't being polite about it and just kindly telling newbies that they should get their levels up and practice in lower difficulty games. Newbies are being kicked quickly and (as you see in many games, L4D2 as well, check the forums there) on forums there's some very rude words being thrown out, directed at said newbies.

Consider this. There is a difficulty filter in the server browser. But just like in the last game, KF(2) doesn't instruct new players to use it. While I'm always cautious when playing a game, especially multiplayer, that I am unfamiliar with other players will jump into higher difficulties right away because they're confident they can handle it and/or they like a challenge.
They might not be putting much thought into it and to them jumping into a Hell On Earth server might be just like picking "Very Hard" in a singleplayer game.

While it's not said explicitly, it almost seems like veterans think these people all do it on purpose to make the game harder for others. I submit that it is something they do out of ignorance instead. More than once when I was hosting a higher difficulty level game on KF, newbies joined. They performed badly and didn't enjoy it much, neither did the other players who had to play babysitter as a result of that. I explained to these players that they were better off selecting a server set to a lower difficulty and on more than one occasion, they thanked me and left on their own.

This is getting rather drawn out but bear with me here. Keep in mind said ignorance (not their fault, it's still not considered standard for someone to go through any sort of documentation when playing a new game, people just like to jump right in) and then remember that when somebody joins a KF2 game and spawns in, there's very little time for people to first notice the players level, explain to them what they would be better off doing, run to the trader to buy their equipment and then go back to wherever it is they're holding out. If they can be bothered to be polite about it, chances are the exchange will take longer than the trader break and the new player has already involuntarily added to the amount of zeds the group will have to take down. Inevitably, most of them will die early on or at least be responsible for very little zed killing, and that puts more weight on the team. So instead, veterans choose to do the more effective but less social thing and just kick them out of the server ASAP.

And while there are constantly posts being made about carrying or about these newbies possibly being either KF veterans or players generally smart enough to carry their weight, I have seen very little evidence of this even on Hard. On KF there were newbies joining suicidal and HoE games that clearly did not belong. And the newbies I see here (I'm not even playing suicidal or higher myself on KF2 yet) cannot handle Hard and often even Normal.
Not only that, but to act like perk level is absolutely meaningless is foolish. There may not be weapon discounts based on perk level anymore, but things like increased damage, decreased recoil, ammo count and all those other things do make a difference.
Also, I'm not seeing intelligence in most of them because when you try to tell them something they tend not to listen. You can tell a new player playing support that it'd make more sense for him to use shotguns than a flamethrower or something, but it never seems to get through to them.

Anyway, you could just forget about this entire discussion if TWI simply decided to throw some new player prompts at people who start up the game for the first time, briefly telling them about difficulties, perk levels and so on. Guarantee you that while it wouldn't work for everyone, there WOULD be a slight or decent reduction in players going for challenges they cannot handle. It's just that simple. It could be as little as "Hey guy! Try playing on Normal or Hard before you join a Suicidal or Hell on Earth game!" or something like that. Some people would understand.

Tell me you're not tired of seeing this thread pop up every single time there's a free weekend for literally any multiplayer game where experience or time played plays even the smallest part in how well a player will perform.
Holy wall of text.
Dave 25 Mar 2017 @ 10:45am 
Well i just went on and there was at least 15-20 Normal servers with slots with free that were <100 ping over 3/4 had 0 in them. Hard was the most full up. Sui had space and Hoe was next full up.

Yet i went to spectate a few games and after a couple tries i find a hoe with lvl 0s in.

They are either too ignorant to realise a game would have several difficulties(how can they be). Or they are amazing(less likely).

Or

Some of them just want the better xp and want you to carry them which is taking the piss. Its doable for a little while but i aint great.

Also ive tried mentioning to low levels that hoe isnt the place to start and not many seem to listen.

But whatever at the end of the weekend it should be back to normal.


BlackSkillX 25 Mar 2017 @ 11:07am 
Its not even that they join Hell on earth as level 0.....if you tell them (tell them why! ) to leave the server they are cheeky af
(One dude didn't even know how to heal himself or others xD)
Terakhir diedit oleh BlackSkillX; 25 Mar 2017 @ 11:12am
ZanyScum 25 Mar 2017 @ 11:24am 
The problem is: the default difficulty in the filter is "any".
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Tanggal Diposting: 24 Mar 2017 @ 12:21pm
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