Killing Floor 2

Killing Floor 2

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Wickardo May 9, 2017 @ 4:29pm
Zeds spawning in front of my face
being cornered in a hallway or a passage by zeds that literally spawn 3 feet away from me it is starting to be annoying, specially in suicidal or in HOE difficulty when every little zed can turn your escape into a death trap that will result indeed in your death, for me it is a 50-50 chance of making it out alive., and you have to be prepared for what is about to spawn IN FRONT OF YOU,specially if you are playing in sharpshooter you are going to have a bad time aiming at their heads since they seem to have ants in their butts.
Also, if the ammount of zeds during the boss battle could be reduced I would appreciate it, just a little since I am more concerned about the slashers grabbing me from behind that hans throwing gas at me (not that i am not aware of my greenish fellow)
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Showing 1-9 of 9 comments
7man May 9, 2017 @ 5:09pm 
Burning paris. the Stairs near the Fountain.. everytime i go there some husk spawns and Explodes itself on me. or Some Bloat and other Zeds, never go that way.
Wickardo May 9, 2017 @ 5:38pm 
Originally posted by DarkDevil:
Burning paris. the Stairs near the Fountain.. everytime i go there some husk spawns and Explodes itself on me. or Some Bloat and other Zeds, never go that way.
IT JUST HAPPENED RIGHT NOW, i was playing solo on burning paris suicidal and a husk to blew and shattered my body into tiny pieces
screeno42 May 9, 2017 @ 7:02pm 
Kiting can be pretty difficult in this game, but there is a simple strategy to keep yourself from getting cornered:
Step 1: don't backpedal; knowing what's ahead of you and dealing with it is more important than thinning the hoard behind you.

Step 2: don't stop in corridors; if you want to thin the hoard or heal, wait until you reach an open area so you have some wiggle room, and even then don't stop moving and turn to keep running after a few seconds.

Step 3: as stated at the end of the last step, keep moving; most zed spawn groups can be easily maneuvered around with a short burst of fire or a couple melee bashes, only unload one or two shots, and keep sprinting.

Step 4: probably the most important part, know your route; most maps have a few options for kiting, and knowing where ammo packs and zeds can spawn is a must, so explore the maps when you can to find the right paths.
Samuli_Hemuli May 9, 2017 @ 7:20pm 
Deal with it. This has been there from the getgo.
Wickardo May 10, 2017 @ 8:59am 
Originally posted by screeno42:
Kiting can be pretty difficult in this game, but there is a simple strategy to keep yourself from getting cornered:
Step 1: don't backpedal; knowing what's ahead of you and dealing with it is more important than thinning the hoard behind you.

Step 2: don't stop in corridors; if you want to thin the hoard or heal, wait until you reach an open area so you have some wiggle room, and even then don't stop moving and turn to keep running after a few seconds.

Step 3: as stated at the end of the last step, keep moving; most zed spawn groups can be easily maneuvered around with a short burst of fire or a couple melee bashes, only unload one or two shots, and keep sprinting.

Step 4: probably the most important part, know your route; most maps have a few options for kiting, and knowing where ammo packs and zeds can spawn is a must, so explore the maps when you can to find the right paths.

Thanks for the tips!!!, I will think twice about reloading and healing now, before reading your tips i was just spamming syringes and the reload button, thanks
Pyro Penguin May 10, 2017 @ 10:28am 
Originally posted by DarkDevil:
Burning paris. the Stairs near the Fountain.. everytime i go there some husk spawns and Explodes itself on me. or Some Bloat and other Zeds, never go that way.
I have a rule about never running down those stairs, same with the staircase that leads down into the cryo room in biotics lab. Every single time I ever tried to go down those staircases I've been mobbed by zeds that spawn at the bottom.
Wickardo May 16, 2017 @ 5:59pm 
Originally posted by screeno42:
Kiting can be pretty difficult in this game, but there is a simple strategy to keep yourself from getting cornered:
Step 1: don't backpedal; knowing what's ahead of you and dealing with it is more important than thinning the hoard behind you.

Step 2: don't stop in corridors; if you want to thin the hoard or heal, wait until you reach an open area so you have some wiggle room, and even then don't stop moving and turn to keep running after a few seconds.

Step 3: as stated at the end of the last step, keep moving; most zed spawn groups can be easily maneuvered around with a short burst of fire or a couple melee bashes, only unload one or two shots, and keep sprinting.

Step 4: probably the most important part, know your route; most maps have a few options for kiting, and knowing where ammo packs and zeds can spawn is a must, so explore the maps when you can to find the right paths.

I was playing in contention outpost (I do not know the name of th map in english since I got it translated from the spanish), suicidal, gunslinger level 14, solo, everything goes as planned, wave 9/10, 20 zeds left, a good ammount of ammo left, until a fleshpound gets triggered and well, time to run, I checked the hallway 2 seconds ago for any zeds., none, so ok time to run, 3 sirens and one husk spawning next to the door instantly, git gud game over, For me the spawning system of the zeds is analyzing the escape route of the player and spawn a bunch of zeds between the player (Point A) and the estimated destination (Point B)., it is like playing slenderman all over again with slenderman teleporting 2 inches from your back and slenderman carrying a flamethrower.
screeno42 May 16, 2017 @ 6:16pm 
Originally posted by Wicked:
Originally posted by screeno42:
Kiting can be pretty difficult in this game, but there is a simple strategy to keep yourself from getting cornered:
Step 1: don't backpedal; knowing what's ahead of you and dealing with it is more important than thinning the hoard behind you.

Step 2: don't stop in corridors; if you want to thin the hoard or heal, wait until you reach an open area so you have some wiggle room, and even then don't stop moving and turn to keep running after a few seconds.

Step 3: as stated at the end of the last step, keep moving; most zed spawn groups can be easily maneuvered around with a short burst of fire or a couple melee bashes, only unload one or two shots, and keep sprinting.

Step 4: probably the most important part, know your route; most maps have a few options for kiting, and knowing where ammo packs and zeds can spawn is a must, so explore the maps when you can to find the right paths.

I was playing in contention outpost (I do not know the name of th map in english since I got it translated from the spanish), suicidal, gunslinger level 14, solo, everything goes as planned, wave 9/10, 20 zeds left, a good ammount of ammo left, until a fleshpound gets triggered and well, time to run, I checked the hallway 2 seconds ago for any zeds., none, so ok time to run, 3 sirens and one husk spawning next to the door instantly, git gud game over, For me the spawning system of the zeds is analyzing the escape route of the player and spawn a bunch of zeds between the player (Point A) and the estimated destination (Point B)., it is like playing slenderman all over again with slenderman teleporting 2 inches from your back and slenderman carrying a flamethrower.
This is why step 4 is so important. Knowing which paths you can get cornered on and where enemies can spawn is extremely important to kiting.
Jerry Cheng May 18, 2017 @ 5:20am 
I agree.

Devs should at least forbid spawning in areas that you had vision on 2 secs ago.
Solo SS: teammates need aid -> Look at the long empty corridor you are guarding -> turn back with railgun -> get interrupted and killed by the zeds that magically appear right behind.
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Date Posted: May 9, 2017 @ 4:29pm
Posts: 9