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But since this only happens in very rare cases, I'm really afraid it means that the engine can't cope with some rare system setup combinations. But the guys from the Godot engine are also working very hard on these things and I promise to keep the game up to date with the latest engine updates!
I now understand why no solo developer has attempted to do something like this before.
I keep looking to see if I can stabilise it further. Hopefully it's still halfway playable for you. If not please do not hesitate to refund the game.