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The success of Doom 2016 and Eternal as well as the Wolfenstein reboot says it all.
DICE? Battlefield 2042 was also a massive flop.
Other than Fortnite and Counter Strike, multiplayer only shooters doesn't seem so hot anymore, much less with AAA investment.
QC is maybe a commercial failure, still, it's the best modern arena shooter out there, although I really can't say positive stuff about the waiting times to join a server and the freezes/stutters during gameplay.
Ditto, id capitalize on their long-running IPs strenght, there is a sizable market for "AAA boomer shooters" now, so seeing how companies like Epic just threw in the towel on the matter of reviving their older IPs is just weird to me.
As you say, BF 2042 is not "all cracked up to be" and so a niche here opens for a possible contender in the "mainstream military shooter with Sci-Fi elements" market.
You know, I play a lot of C-S, but I keep thinking to myself "I can't blow off people's limbs and throw knives at them like I could in Soldier of Fortune".
To think that a single game can jeopardize an entire sub-genre is wrong imo, there's aways room for competition.
Actually, healthy competition is the whole point of "open market consumerism", which seems to be the "popular thing" in the world today.
I would take a brand new single player Quake over a Quake Wars 2 any day. I mean.. they tried with QC and it seems like people simply wasn't interested. You said it's the best arena shooter out there.. well.. it's basically the only one.
However, there's nothing preventing a Quake reboot/Quake V, as well as another MP-oriented title in the franchise.
While yes, we have QC, that isn't aiming at quite the same market as BF is.
They could simply outsource the IP to a 3rd party (*cough* Splash Damage *cough*) and give another shot at the "massive multiplayer military fps with Sci-Fi touch".
Considering Planetside 3 likely isn't happening and that BF 2042 failed to deliver the goods and that Halo Infinite has receeding player-base, maybe now would be a good time to strike them at their own game.
When I think of Quake, I think of Gothic castles, a Ogre with a chainsaw, a zombie tossing body parts at me and a fuzzy big lighting wielding shambler.
Quake 1 is far more fondly remembered than Quake 2. I don't know why they would insist in the Strogg business when the Love craft stuff was so more interesting. None of the Quake 2 and 4 and Wars design sticks.
If Quake gets a AAA reboot, it should go back to it's roots.
ET: Quake Wars 2... I still need to play the first one.
Quake V? Not if it's a continuation of Quake 4. I love the Strogg in Quake 2. I despise the changes made to them for Quake 4.