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http://www.moddb.com/mods/quake-2-xp/downloads/quake2xp-1266-quakeexpo-2016-edition
I mean, I love old games... But there is no way the software renderer can beat that package. Makes the environment on par with modern post 2010 games. Only thing that makes it look dated is the models for the weapons and enemies. In the case of weapons, not much can be done as nobody really made updated models to use with Quake 2 XP. But on the enemy side it isn't much of a problem. Their angular models combined with the new bumpmapping and lightning effects actually looks pretty darn good. Wait until you see a berserker in a dark corner with some lights coming in.... Youll be as terrified as you were in '97.
If anything, it truely is the best way to play it nowadays. While your statement is true about opengl making the game look washed off and all muddy. With this pack... let's just say the downsides are now prettymuch burried under the pile of good stuff.
And for some reason, the game being darker in the process really gives it a better atmosphere... way more immersive.