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Yup.
Just extract the whole thing inside your Quake 2 folder. If, like with the GOG release, music is not working with the mod installed. Or if you cannot lower music volume. Just go in your Quake 2 directory and look for the music folder. Transfert it into your baseq2 directory and go in option. Switch music from CD-ROM to internal files. Restart your game / reload it. Then the music slider should work.
Then, again, I own the GoG version... So you might not have the same issues as me when trying to properly run it.
The music is, IMO, a big part of the game. :) And having it disabled due to a non-working volume slider is butchering it.
Also, no offense meant, RTFM. Installation instructions are well detailed for that mod.
(I have removed Win XP compatibility for Q2 application launch.)
Where are the music files in the quake 2 directory?
I have a qusetion. I am at wits end with trying to get weapon models to work.
So here is everything I've done so far.
I've completely deleted Quake 2 folder in Steam. I reinstalled Quake 2, unzip only Q2xpBeta into Quake 2 folder, run it. Only models that aren't dated are the pistol and the grenade launcher.
Is this normal?
So, after that I tried to install the 'Remodel Quake Weapons' no luck either, same thing, pistol and grenade launcher only. I have no idea what is blocking the weapon models from working. Everything is in their proper models/weapons folder and everything. I've must have reinstalled 3 or 4 times now to wipe everything clean and start again still have no idea what is blocking the weapon models and texture.
We install original q2 (steam or gog or from CD-ROM (full install + 3.20 patch) )
Next we install openal drivers
After that, we unpak q2xp128beta in to your q2 folder.
This identical with any q2 mods-engines installation process.
About new models - you can download 'Remodel Quake Weapons'
unzip archive in to 'baseq2\models\weapons' folder