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And extract to your Quake 2 folder overwriting all existing files. Worked for me.
And if you need the music: https://www.dropbox.com/s/7y2pz54kmxrqdyt/q2music.zip?dl=0
Here is what I did:
Installed my Quake 2 version with expansion packs, all added to the Quake 4 CD purchase as bonus contents. Actually, if to dig the files on the CD, it could even pass without the formal install.
Like it has been said, downloading sourceport base for further filesdigging is demanded:
http://deponie.yamagi.org/quake2/idstuff/q2-3.20-x86-full-ctf.exe
Then, follow the instructions:
After that, download the latest entry to the patch:
https://deponie.yamagi.org/quake2/windows/quake2-6.00.zip
And just copy and paste all the contents of the latest download to the Yamagi sourceport dedicated Quake 2 folder.
In case you have the expansion packs, create shortcuts to the game launchfile and add to their descriptions respectivey, after the comillas:
/quake2 +set game rogue
/quake2 +set game xatrix
Example: "C:\Games\Yamagi Quake 2\Quake 2.exe" /quake2 +set game rogue
Regarding music, STEAM version of Quake 2 - similarly to my version added to Quake 4 release - are both stripped down of music. But the music can be added.
One must therefore create a "music" folder in baseq2 gamedata directory and place there OGG format files, named properly "Track 01" through "Track 11", even though perhaps it should start with "Track 02", since the first one was supposed to be technical. In case you have problems obtaining or downloading the files, you can create your own Quake 2 music set, just make sure it is proper format and proper filenames, in a proper destination folder.
In case the music fails to play once the game begins, go to options and press for high sound quality - the music should launch then.
Similar steps can be taken with expansion packs, with adequately filled "music" directory in their rogue and xatrix folders.
* * *
All quotes and downloads mentioned in the post come from the sites:
https://github.com/yquake2/yquake2
https://www.yamagi.org/quake2/
Worth to check them once in a while whether you have the latest version of the sourceport.
For the Quake 2 expansion packs instructions, you may check here:
https://github.com/yquake2/xatrix
https://github.com/yquake2/rogue
The music files have to be named 02 03 04 etc. Track02 track03 etc. won't in Yamagi unless they've recently changed their code to also search for 'track*' files.
Regarding Yamagi sourceport, I am very satisfied with my Quake 2 experience using it, especially that I smuggled some classic NIN music into it:
https://www.quaddicted.com/files/music/quake_music.zip
(Source: https://www.quaddicted.com/quake/soundtrack)
Quake 2 with dark ambient music is far better than with heavy metal one, vocalized or not.
Also important to note, the Yamagi version on ModDB portal is out of date:
http://www.moddb.com/games/quake-2/downloads/yamagi-quake-ii-532-win
The current version is 6.0.
http://www.moddb.com/games/quake-2/addons/quake-2-32-bit-highres-texture-pack-hq-jpg
EDIT:
To install, simply copy the downloaded and extracted folders into your "baseq2" directory.
In case of using the in-game console, if the game restarts after launching an expansion pack so that STEAM recognizes it as a non-STEAM game or recognizes nothing at all, you can just enter your STEAM library Quake2 properties and indicate a new game launchile, in which case it would be the shortcut leading to given expansion pack.
Hello friend, i am grabing my head right now because i can't find any given option to do what you mean here, i would like to specify more on this, under which tab, in between which other options kinda stuff, you explained so lightly that makes me think that the option is in plain sight and i'm stupid or that i don't have that option
Package download link - some 760MB: https://ufile.io/vtelr
The version contains:
- Yamagi 6.0 sourceport
- Quake2 - needs core file to start
- Ground Zero and Reckoning expansion packs - both need core file to start
- Zaero expansion pack, freewere
- One bonus which you will be interested to see
- Textures for Quake2, Zaero and Reckoning
- NIN music for Quake2, original music for Ground Zero and Reckoning
To get the thing go, you need to:
1. Download the package, extract it - it will create "Yamagi Quake2" folder
2. Go to your original Quake2 folder, "baseq2" directory - copy "pak0.PAK" file and paste it accordingly in "baseq2" directory of "Yamagi Quake2" folder.
3. To have expanson packs going, go to your original Quake2 directory, respectively "xatrix" and "rogue" folders, copy "pak0.PAK" folders from each of them and paste the copied files accordingly to corresponding "xatrix" and "rogue" folders of your "Yamagi Quake2" folder.
4. In your STEAM launcher, rightclick Quake2 properties and browse for new game startup file.
This is it.
You can run any mod with Yamagi sourceport.
Yeah, already installed, are you happen to know how to launch the reckoning and ground zero with yamagi from steam ( steam overlay, playtime count and all )?