Into the Radius 2

Into the Radius 2

Burns Sep 9, 2024 @ 9:38pm
Physical Gunstock Calibration
So many of the guns are unusable with their base configurations because of the positioning of the standard calibration. Youtube Video Posted below

Audio is ♥♥♥♥♥♥ on the video, just pay attention to the video.
https://youtu.be/rYkCSuC-7W8
Last edited by Burns; Sep 9, 2024 @ 9:45pm
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Rud'Haar Adeen Sep 22, 2024 @ 3:20am 
Originally posted by Burns:
So many of the guns are unusable with their base configurations because of the positioning of the standard calibration. Youtube Video Posted below

Audio is ♥♥♥♥♥♥ on the video, just pay attention to the video.
https://youtu.be/rYkCSuC-7W8
The best calibration system I could find at the moment in VR is that of contractors. I was able to test 3 gunstocks (on Quest 2, the VRS MK2, the Korbra VR, and on Quest 3 with my Weild VR which is much more flexible in terms of settings.) But that's not enough, I agree. We need a physical calibration adjustment system in the game. And the best is the one in the game contractors.
I think the hot dogs, horseshoes and handgrenades physical stock option would suit this game well. Your dominant hand functions normally and the left hand simply keeps holding the gun without interfering in your aim.

The submachinegun PP-91 Kedr grip follow this logic, it's much easier to aim with a physical stock
Torque Jan 27 @ 10:58am 
Please add physical gunstock calibration; with recent games like "Contractors Showdown: Exfil Zone and Ghost of Tabor" having the feature, it would be a huge disappointment if this game doesn't add it.
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