Into the Radius 2

Into the Radius 2

Zod Jul 24, 2024 @ 12:41pm
the radius itself doesn't seem right
one thing i know doesn't seem right, when you jump up and down the radius itself moves up and down. that surely shouldn't behave that way.

but what initially drew my attention to the radius is when I was moving side to side. I don't how to clearly explain it like the jumping issue, but the radius feels like a wallpaper whereas in the first game it felt like the ever present object in the sky. hoping this can addressed cause the radius itself is a big part of the atmosphere.
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Showing 1-5 of 5 comments
Godzilla Jul 24, 2024 @ 1:51pm 
could be to save on performance while they find an alternative way, the first game ran worse than this one on my pc
Zod Jul 24, 2024 @ 1:54pm 
I don't think its to save on performance, the radius should not jump up and down as the player jumps. maybe it's just me, but it doesn't seem right.
critical strike Jul 24, 2024 @ 2:09pm 
I haven't noticed the radius thing directly, but the graphics do seem a little glossy kind of to the point where it just doesn't feel the same as the first game. Also on top of that I can here the main menu music whilst in the radius which makes it a lot less eairy then the first game.
Zod Jul 24, 2024 @ 2:16pm 
try jumping up and down while directly looking at the radius. the background looping music in the first game seemed more haunting. but in the first one there was music while in the radius, do you mean you prefer the original?
Kaotl Jul 24, 2024 @ 2:50pm 
More important: the Radius is not in the direction as it is on the map (at least in Peninsula). If you look at it you look W but on the Map it's north
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Showing 1-5 of 5 comments
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Date Posted: Jul 24, 2024 @ 12:41pm
Posts: 5