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Повідомити про проблему з перекладом
never have problem with her in zariman even in lvl cap, go watch the video her 4th melt sp heavy gunner like a butter
i always switch her 1 with either eclipse or breach surge, her 3 is not just for armor strip its for viral proc too with arcane truculence, her 4 is not useless i use it for energy orb and 90% DR uptime, she's energy hungry so energy nexus wont do it since i use 2 with 90% almost all the time
the downside about her i think is she's weak if there's not many enemy around her
same build but with roar
https://www.youtube.com/watch?v=i3tOSNf-nnU
how is it that wisp's ability is the one melting enemies when they still melt when i use ember, and i dont have anything subsumed on her? did some more steel path survival on her today, went up to an hour, stuff still dies without me shooting it.
and there's no hope for frost is better than dante
i dont see your point here, this is not about ember being the best warframe
i see, yeah i agree she's an expensive frame to build and still need more buff but she's not as bad as people say
My personal belief is that most (not all obvs) people are the frame they want because that frame appeals to them. It's scary, it's cool, it's sexy, it's Batman, it represents a faction they like, ect. Appeal is #1.
After that bridge is crossed there's the second bridge a frame/weapon needs to cross to be used: viability. It doesn't have to be the best at anything. It just has to be good enough.
Example. Hydroid is a water-based pirate-themed warframe with tentacles. That description will absolutely appeal to certain people. But because he wasn't viable before the rework players just didn't play him. Now I see him sometimes.
Also I still see Frost now and then. I think players still see him as the defense guy (even though he's more than viable at general missions). They remember the bubble and late-game defense missions rarely have a static object to defend so he gets popped onto the backburner. He's great though if they try him again.
I thought it was one of the coolest abilities in Ember's kit and it was super neat that she had something like that to make her the Best Fire Frame. I hadn't realized it at the time but looking back that change really is when I switched from using her as much. Real shame, I'd like her to get something like that back. Maybe dump Fireball or put an augment for one of her abilities to do something similar.
Before rework she was one of the main afk frames out there since her 4 would just auto-kill the area as you run through or stand on the defense pod. While this sounds good, the damage potential tapered off significantly when you started encountering higher level enemies. Accelerant helped with the damage slightly, but required either more energy than you could usually manage without consumables to keep up and required a more active playstyle where you were basically better off with other nukeing frames (Saryn).
Her rework killed that passive farming thing in favor of making her more of an active frame (something they've done to other frame designs since then). It increased her overall damage potential and allowed her to strip armor, which at the time was one of the biggest endgame issues.
Currently, she's still capable when built right, but is suffering from that place of not being particularly good at anything currently meaningful since much of her damage depends on DoT effects and stripping armor, which takes time. Compared to other frames that kill quickly, she feels weak.