Warframe

Warframe

Statistiken ansehen:
Was Ember's rework good?
Hi never played Ember before the rework in fact only played once before the rework on the xbox 360, anyways I think she sucks damage reduction doesnt matter for end game content. Her passive sucks only 50% extra strength. HAVE YOU SEEN NYX NEW MASSIVE HOLY MOLY TALK ABOUT POWERCREEP.

Abilities:
Fireball: it sucks very weak even with 12x combo with 300%+ strength
Immolation: 50-90% damage reduction is okay for when ur not in steel path needs to do more like also increase strength(make it scale with strength or range idc ember sucks just fix her)
Fire Blast: its good, i have zero problems with this.
Inferno: its funny, wish it was useful.

The augments suck and that includes fireball frenzy im not gonna use fireball its trash.

Her booty is nice and many will say thats all that matters, so if you wont fix all her problems just add jiggle physics and ill shut up like a good consumer.
< >
Beiträge 3145 von 54
Ursprünglich geschrieben von Simbah:
the "energy orb chance one"

I felt like that was one of the less useful augments. seemed easier to pop an Arcane Energize on her. Maybe an Energy Nexus. either one gave her more energy than that augment. Keep in mind that 15% chance is low and that possibility even shows up if the 4th is what kills the final blow.

I felt the same way about the Archon Flow mod. The odds of an ice ability being the final blow of damage is already low enough. That 10% chance of it dropping in addition was massively less useful than just installing a reliable energy regain

rant over.
Ursprünglich geschrieben von Inner Sight:
Ursprünglich geschrieben von Simbah:
the "energy orb chance one"

I felt like that was one of the less useful augments. seemed easier to pop an Arcane Energize on her. Maybe an Energy Nexus. either one gave her more energy than that augment. Keep in mind that 15% chance is low and that possibility even shows up if the 4th is what kills the final blow.
I'll say that it's better than it sounds. Unlike Archon Flow, they just have to be under the effects of Inferno. No matter what they die to, so long as they have the flame ring they have the chance.

It's hard to do exact math, since you might cast on the same target multiple times, or that same target might infect other enemies with inferno without additional casts.
But, in a perfect scenario where we drop 7 meteors and get one orb back, it would return 25 out of 70 energy, which is a 35% return. It gets better when paired with efficiency. EG: with streamline it would return 25 out of 49 energy, which is closer to a 50% return.

It's... fine. Not amazing. Not terrible. Just okay.
Ursprünglich geschrieben von Tasha Vulpine:
Ursprünglich geschrieben von C486:
Not really. Course, I rocked with WoF and fire quake for pretty much everything back then.

So the Ember rework/nerf was necessary to get into trying other frames.

Even if changes were necessary, it doesn't mean they had to turn her into the most boring, mediocre frame imaginable.

I mean... back when I mained her, it was easy to turn Index and other missions into a snooze fest. While I didn't agree with the changes, it made sense for the time.

Now, eh - we have a variety of options that made that change moot.
Ursprünglich geschrieben von Ittrix:
I'll say that it's better than it sounds. Unlike Archon Flow, they just have to be under the effects of Inferno. No matter what they die to, so long as they have the flame ring they have the chance.

Ah you're right. That's not worthless at all then. That's a legitimately feasible way to get energy.


Ursprünglich geschrieben von Ittrix:
It's hard to do exact math, since you might cast on the same target multiple times, or that same target might infect other enemies with inferno without additional casts.
But, in a perfect scenario where we drop 7 meteors and get one orb back, it would return 25 out of 70 energy, which is a 35% return. It gets better when paired with efficiency. EG: with streamline it would return 25 out of 49 energy, which is closer to a 50% return.

It's... fine. Not amazing. Not terrible. Just okay.

With Energy Nexus you'd have 27 energy in 9 seconds. Even if an orb never drops at all. Even if you don't cast inferno. You just get 3 energy every second.
There is the chance you can break even or even score multiple energy orbs with that augment though. Inferno hits a wide range of enemies. And she's going to cast it anyway since that's one of her best ways to spread fire.

It's completely viable and rewardable (especially mixed with arcane energy). I'm growing attached to the simple reliability of passive energy regain though.
yea my ember does fine in normal steelpath
People used to say she is good when I started playing in 2017. Recent years though, no one talks about her. Same with Frost. Considered a good Warframe, but I don't see people run Frost all that often.
Dunno, my Ember has not a real problem.
I run her w/ her signa weapons (Glaive and Sicarus) and she's unstoppable.
W/ Gloom as her first and her second always active there aren't any real energy issue, even w/o energize. Just two Yellow Tau for the boost on the energy pickups.

Her core is quite simple.
Cast 2 to get the first 50% dmg reduction then go to kill something or use an energy pad to start the fun (although, the real fun starts w/o using the energy pad, choices).
Cast 4 to start building up Heat. The Meter go faster as more casts of her fourth are made. So press that button.
Use 3 to reduce the meter, building some Amour (w/ her augmented).
Consecutive casts of her 3 may reduce how fast the meter is building up, so use that as a tool to manage your consume.
Remember that her 2 costs energy only for the initial casts and it will start draining energy only when the meter reaches its maximum value. That's why 3 is an important energy manager tool...also it does armour strip, spit on that....
Gloom is just an optional...she doesnt need it but a good CC tool can be usefull to control better the field.

As a final note, she may not be the "nuke" brainless frame nor she may not within the top ten tier of w/e rankning chart, that's a fact.
Still, in the hands of a good player, she can outperform the avrg "one-button" enjoyer in both total damage and kills and, at the same time, she can quite easily w/ nonchalant tank jade's light while ressing one's glass canon buddy who fell right before her...or one can mock them, choices.
It has been a veeeery long time since her rework. But yeah, the answer is no. Her heat management is annoying and her damage isn't even remotely enough to justify how annoying it is. I've tried countless builds on her, and even if you can make her more comfy you can't fix her damage and she doesn't have any unique tricks that would give you a reason to pick her over some other frame.
Ursprünglich geschrieben von Sweet D:
can't see how ember being restored to her old glory could be a problem in an age where we have dansmacabre and protea's turret augs and especially thermal sunder spam just give me my ideal fissure exterminate rusher back pls
The old glory stopped working past lv35 infested.
considering they are giving her and frost another one soon
i read this discussion and was wondering if she is really as bad as some people claim she is, and i had not played her in a while, so i checked her out last night in a couple survival missions. basic build, nothing special except her inferno augment that makes enemies drop energy orbs, no helminth, and she is fine.
she is not an instant room clearing frame like some others are, but i only used incarnon hate to deal with the acolytes, the rest of the enemies just die from her abilities. and i only went down because i was stupid and messed up.
too many people playing warframe decide a frame is not good enough unless it clears rooms with a single button press.

EDIT: forgot to mention, i went up to the 45 min mark on all steel path survival missions i did, which was one for each faction that has one.
Zuletzt bearbeitet von Rayu; 12. Jan. um 7:47
Ember is just OK now. She can build overguard (needs augment), heal (needs augment), get weird DR ability that ruins your fashion and drains your energy FAST (while Citrine gets party wide DR at no cost). Her ultimate is fun for low level, other than that meh. She can give party and herself extra heat damage (needs... augment). She can strip armor, no augment needed though.

She needs lots of augments to do much of anything that other frames have in their base kit. She needs an overhaul imo. Something that does something useful.
the problem is they traded something decent for something functionally more mediocre / less enjoyable to use ( it is flashy and fun to look at )

we currently have 75 or so degree view cone for casting inferno Line of sight and you have to press the button to use it every time ( be it with a notable base range )
we previously had 360 degree non line of sight continuous toggle ability

its less of is she good and more that shes much less enjoyable like this , both reworks are usable but the previous one was more beloved and less tedious and limited. its like if you "reworked" Excalibur by removing exalted blade and another ability to add two entirely new ones that had nothing to do with the previous kit

i don't like jumping around and aim gliding and spamming 4 the entire mission i liked picking off heavies with my weapons and world on fire cleaning up around me
Zuletzt bearbeitet von Sweet D; 12. Jan. um 8:34
she's fine
https://www.youtube.com/watch?v=AIaPZdPUW2g

the build
https://steamcommunity.com/sharedfiles/filedetails/?id=3406193230
i use 2 yellow archon shard with energy orb effectivenes so i wont have energy problem
and 2 red archon shard for more power
Zuletzt bearbeitet von Aerine; 12. Jan. um 8:43
Ursprünglich geschrieben von Aerine:
she's fine
https://www.youtube.com/watch?v=AIaPZdPUW2g

the build
https://steamcommunity.com/sharedfiles/filedetails/?id=3406193230
i use 2 yellow archon shard with energy orb effectivenes so i wont have energy problem
and 2 red archon shard for more power
I would not use exothermic and just replace her 4th with something like Eclipse if you're going anywhere like Zariman or higher. Her 4th becomes near useless. Her 3 and 2 have negative synergy so if you want to armor strip you're better off having something that gives guaranteed DR instead of the awful 2. You can enable 2 if you want, but honestly I wouldn't unless you're in a pinch. Plenty of other ways to get energy. Replace exothermic with energy nexus and you're good.
< >
Beiträge 3145 von 54
Pro Seite: 1530 50

Geschrieben am: 2. Jan. um 0:08
Beiträge: 54