Warframe

Warframe

View Stats:
Your most hated planet
Mine would be Uranus. Not b/c of the name, but the forced playstyle. That playstyle being submerge archwing moving at snail speed.

I get so unhinged at being submerged with an archwing that it's clinicly unhealthy. Probably the only time I've ever completed a sentence with f***k while playing this game. I wish there were a few more mission types that didn't involve submerging. It's such a slow-paced bore.

Name your planet and its trigger
< >
Showing 16-30 of 65 comments
DeapNight Jul 6, 2018 @ 9:20am 
Europa
^3Tinkles Jul 6, 2018 @ 9:27am 
Originally posted by Tigerlight:
Uranus wins, definitely for the underwater Archwing, but also for the difficulty spike first time there. There's no real ramp up in the preceding planets, and nothing after it has that sudden shift up.
I can agree with the rampup, the parts where you can fall into the water I stay away from. But definitely hate spy there.

Originally posted by Walrus-Sama:
Eris. ♥♥♥♥ that.
Agreed fully. Too clustered and maze-like. Making it frustrating (mainly when you're new there) to navigate properly, and with how aggressive infested are you need to kill your way through the map sometimes. Otherwise get body blocked at choke points. Great place for farming plastids and nno spores at least.
N0P3 Jul 6, 2018 @ 9:46am 
Eris; feels like everything there, mission wise, moves so slowly.
Formous Jul 6, 2018 @ 10:08am 
I think I like mars the least personally. Nothing agianst the planet, but visually and environmentally it's not what interests me. Perhaps when it gets a open world, but not until then unless I escort a newbie around.
Jaketin Jul 6, 2018 @ 11:04am 
Uranus should be reworked, im literally buying polymer because uranus is the only best place to get lots of polymer without going over hour for like 2k polymer
Formous Jul 6, 2018 @ 11:08am 
Just do the survival mission on Uranus then Jaketin.
Venrez Jul 6, 2018 @ 11:13am 
Uranus.

Archwing (Sharkwing) controls are awful and the environment is buggy as hell. You will often clip into supposedly static objects and the walls during water sections, the surrounding environment plays oddly with shadows (becoming darker or lighter for no reason as you go by) and the enemies are simply unfun to fight.

Coupled with my -extreme- body wracking Thalassophobia which I can barely tolerate even though I -know- there is nothing out there to get me. The spots where you can see out into the open depths grip and squeeze my heart unlike anything else.

I am virtually fearless in life. Darkness? Bugs? Heights? Enclosed spaces? Mortal injury? Scary guy in an alley with a knife? Totally fine with it.

But deep water? Hell no.

Intense full-body gripping fear, only made worse by a lifetime history of mentally scarring water sections in games such as the original Jedi Knight, Half Life, Giants - Citizen Kabuto and so on.

Do not go in the Water.

Water in videogames = bad.

- - -

A close second is Ceres but only because I am forever scornful of that place due to running Capture Missions for literally 9 hours straight before that ONE singular type of room appeared with the 2 Kuria's I needed to scan.

A room that is not special in any way, besides the fact it has those Kuria's in it.

Which has an obscenely low chance to spawn, for whatever reason.

Originally posted by Sceles:
I absolutely detest Uranus defense and interception, that map is just sooo bad. Enemies spawn too far and at too low pace, one wave of Uranus defense lasts 2 or 3 times as long as defense on any other map. The defense objective also changes places randomly between waves without even giving any warning. It can be really hard to spot if you're not next to it when it changes places. Uranus interception has the same map and because of the huge distance between the interception points it's very hard to help other players if they're having problems with their points. So it's hands down the worst map for both defense and interception. Not only is it awful gameplay-wise, it also looks ugly. I honestly would not mind even if they removed it entirely.

I forgot about this. Another reason to hate Uranus. The "multiple locations" during Defence or Interception missions with those Orokin Ruins, or the semi-open Cloning Facility room, are just awful.
Last edited by Venrez; Jul 6, 2018 @ 11:21am
Obam Jul 6, 2018 @ 11:16am 
Europa because of its confusing pathways
✯Radek Jul 6, 2018 @ 11:27am 
Has to be Europa for me. Its tileset is a confusing mess.
Though I'm actually fine with eris and uranus unlike most other people apparently. Eris's maze-like tileset doesn't feel nearly as bad as europa for me, and what I like the least about uranus are the forced archwing segments, but that's about it.
Maybe it's just because I never play on uranus if I don't have a very good reason to, so I don't remember how terrible defense and interception on it is, but I doubt it would feel like so for me.
Formous Jul 6, 2018 @ 11:29am 
Chances are you will never do a segment in the water outside a extermination mission, especially not when doing survival, defense, or interception.
I actually like Europa. I suppsoe I spent too much time there.
Dagoth Earth Jul 6, 2018 @ 12:16pm 
Uranus, because archwing. Followed closely by Eris for hive mission that at least 30% of the time bugs out on me so it's impossible to complete.
Venrez Jul 6, 2018 @ 12:17pm 
Originally posted by Formous:
Chances are you will never do a segment in the water outside a extermination mission, especially not when doing survival, defense, or interception.

Every mission on Uranus except Survival, Defence and Interception has Sharkwing water sections.

Some are optional. Many are not.

Particularly Spy and Mobile Defense.
Last edited by Venrez; Jul 6, 2018 @ 12:17pm
Ryan Gobling Jul 6, 2018 @ 12:25pm 
Originally posted by R Nerva:
I get stuck in map holes in Eris more than any other tileset. I'd say a good 40% of my aborted missions are because of that.

That said, Uranus spy missions deserve special mention for being despicable.
just do /unstuck
BurlsoL Jul 6, 2018 @ 12:31pm 
Originally posted by DeapNight:
Europa
Would have to second this.

Europa's tileset is one of the few that still gets me occasionally turned around just because the map markers suck so badly. Unlike other planets, none of the missions are really farmed for anything. Even the excavation mission tends to be ignored (despite having same drop table as Pluto) just because people quickly forget about the planet and never care to go back to it. Then you have a crossfire corpus-grineer spy fissure which is just absolute hell in public groups due to it being a single vault that will usually be triggered by a volt or someone else sprinting straight to the end while everyone is collecting traces, that person dying quickly or just floundering resulting in a failed mission. It doesn't even have resources that are particularly useful, it's big 'rare' resource is Control Modules, which are an extremely abunant resource in the void.

Uranus might have an annoying archwing thing, but it is also one of the best places to obtain polymer, gallium, and tellerium.
< >
Showing 16-30 of 65 comments
Per page: 1530 50

Date Posted: Jul 6, 2018 @ 3:42am
Posts: 65