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http://steamcommunity.com/sharedfiles/filedetails/?id=831204222
Besides, they confirmed they slacked off on the design because they wanted to get it out along with the quest and other stuff before Christmas break for us and them, they wanted to give us our new pet which many people asked for at last, even if rushed, it's functional, that's what matters. Steve said it is likely they will make changes to the Charger pet once the full crew is back to working from break, so it's too early to say it's lazy because they aren't working on the game right now due to Christmas. Even then, it doesn't need much work. It's an infested charger as a pet, even if it makes little sense it came out of a kubrow egg.
There was an old bug where the Kubrows would scale to the size of the enemy they where fighting (ie the face bite animation some of them have) so even if you had a tiny Kubrow if he tried to throttle a a grineer heavy gunner he would be scaled up in size so that his animation looked correct... and often the Kubrow would get stuck at that size for the entire mission... which would make for a VERY big kubrow.
I thought they fixed that, maybe they didnt or maybe its back.
They did fix it. Now instead of the kubrow scaling up in size to match the enemy, the enemy scales down in size to match the kubrow, so a Grineer heavy gunner will shrink down to the size of a Grineer ballista during a kubrow finisher animation. Enemies also do it with warframe finishers too, most notably Moas, who lose about 2 foot in height when you perform a finisher on them.