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because that is exactly what happen - the moron decided to go fishing and generally trolling around while we other 3 waited for him at the door... for about 30 minutes. the douchebag couldn't even been talked too since the chat for him (or her) was out-of-order (the damn bug where someone who got disconnected, then reconnected to the party, can't get into the team chat and is also listed as offline when you try to wisper to him directly - will redeem itself after the mission and back in the lobby).
well, that one joker wasn't a noob or something, but a vet of mr18 who worked well beside that on the highes bounty mission we done, also he knew the good fishing spots...
we reported him for stalling the mission and hopefully he gets a severe warning or suspension for it, but the problem is in the system how the extraction works.
and then there is a bug, where people who gone done and died, neither could revive themself nor abbort the mission - they have to kill the game process via task manager or alt+f4 so theat they can get out and the team can use the door - different problem, but same reason: a wrong extraction system.
a vote kick system would also help here, but that isn't one of the most liked ideas in warframe.
- Bounty Objective complete
- All going to the door
- Pressing Esc and leaving
So, just leave.
i mentioned this in the pinned dev stream #99 thing.
yeah if were going to have open worlds we need to be able to come an go freely so it doesn't inconvinence people preferably without leaving the squad.
just give people the option when they get into Cetus to leave teh squad. like normal.
also it would be nice if there was a small indicator on the instance select that would tell you people on your friendslist are in that specific instance..preferably with their name indicated so when picking an instance you can save a little annoyane by joining the one your friends are using.
since sometimes the invite doesn't work correctly in Cetus resulting in you being in a squad with your friends who are in different instances so you can't exit the town because while you all might be at the gate you aren't at thegate in the same instance.
edit: seems they deleted the pinned thread >.>