Universe Sandbox

Universe Sandbox

Planets are suddenly too cold
It appears that since 19 x8, even planets in a star's red zone tend to have temperatures below zero if their albedoes are non-zero. Is this a bug or a feature?
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Showing 1-6 of 6 comments
Bugboyb Sep 17, 2016 @ 5:56pm 
probably a bug
Dan Dixon  [developer] Sep 17, 2016 @ 10:13pm 
Sounds like a bug. Thanks for reporting this. We'll look into it.
SapphireCarbuncle Sep 19, 2016 @ 1:05pm 
like, if a planet is placed at sqrt(luminosity in sols) AU from its star and is given an albedo of 0.31, its effective temperature is always -16.5, even with a super-thick atmosphere (in fact, thicker atmospheres speed up cooling).
Dan Dixon  [developer] Sep 19, 2016 @ 3:21pm 
I'm having trouble duplicating this issue...

Can you write out the exact steps I need to take to make this happen (something like this):

- Open Solar System
- Turn on Habitable Zone
- Add Mercury at ~0.3au
- Select Mercury
- In the temperature tab, change Albedo to 0.31

SapphireCarbuncle Sep 20, 2016 @ 1:48pm 
I've added the sun, and I placed 3 mercuries at 0.3, 0.6 and 1 AU.
Mercury 1 (0.3 AU): 466 K
Mercury 2 (0.6 AU): 331 K
Mercury 3 (1 AU, Earth's orbit): 257 K (-16.5)
Note that neither planet size nor atmospheric pressure affect the effective temperature. I've tried that, it does nothing.
Last edited by SapphireCarbuncle; Sep 20, 2016 @ 1:48pm
GirlyKata1337 Sep 22, 2016 @ 10:20am 
I've had this ever since the second update to Alpha 19 preview... Greenhouse effect not being calculated to surface tempeture.

Edit: Forgot to mention, that this effects all non-premade objects, which means All random rocky planets, all random moons etc.
Last edited by GirlyKata1337; Sep 22, 2016 @ 10:23am
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Date Posted: Sep 17, 2016 @ 4:25am
Posts: 6