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Many of your suggestions are things that we would like to do in the future, including dynamically generating clouds and giving them more realistic material composition.
We don't have a timeline for implementing this yet since, as you mentioned, simulating weather realistically comes with a whole host of difficulties.
When we eventually add more basic materials, we also want to apply those to atmospheres to help inform their properties better (including color). Unfortunately we currently do not have a timeline for that either, as it is also quite complicated.