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We're unfortunately limited by how much performance we can get when it comes to simulating gravity and motion for lots of objects. It's very computationally expensive.
@yopo
try running the earth & 2000 or 5000 moons and see how much ram it uses on your system.
It is completely normal that these extreme simulations use a lot of main memory.
Jar explained very clearly that these simulation are stress tests.
They are purposefully created to push even the most expensive hardware to its limits.