Divinity: Original Sin (Classic)

Divinity: Original Sin (Classic)

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MythTrip Sep 7, 2014 @ 11:36am
How many hours does it take to finish this....
Lets have some comments on total time it took to finish this.
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Showing 1-15 of 16 comments
Woodland Outlaw Sep 7, 2014 @ 12:19pm 
Looking at my Steam time display, which you can take with a large pinch of salt, my total time reads 510 hours! However that total needs to be divided by 2 (two playthroughs), so 255 hours approx. Having said that I know I took more time with the second playthrough as I spent a lot more time over such things as crafting and running around visiting merchants on a very regular basis to sell junk for the most part, but also looking for specific items of some importance. I started this pratice towards the tail end of each game day, from about day 10 or 11 onwards. On top of that I'm not predisposed into rushing through games which some people seem to relish doing.
Last edited by Woodland Outlaw; Sep 7, 2014 @ 12:19pm
Kolopaper Sep 7, 2014 @ 12:40pm 
it got me around 50-60 hours to finish it, but i already knew half of it, because i started a new game like 4 times after reaching level 10. It was very enjoyable xD
Leondre Sep 7, 2014 @ 2:30pm 
Assuming you are taking your time I'd say at least 40. I ended up with almost 100 due to restarting it multiple times until i found someone who would actually play the whole thing with me.
Woodland Outlaw Sep 7, 2014 @ 2:39pm 
I've been thinking about this question. It's somewhat of an ambigious and subjective question in the first place as each and everyone of us has a different way of approaching everything we do in life. Which of course includes the time it takes for us to complete a game. For example during the time of my gameplay of D:OS I recall leaving the game up and running while answering to the occasional call of nature, putting the kettle on (on a very regular basis to brew up constant mugs of tea). Then there were the number of times I made myself a quick snack and on at least one occassion answering the phone and having a long chat with my brother, which according to my mobile lasted 51 minutes and 56 seconds.

The first playthrough was very enjoyable. So much so that I started the replay on the same day of finishing the first. This is by far the longest time that I have ever invested in any game in this format. It certainly beats some 320hrs of playing Assassin's Creed Black Flag on my PS4. However the 510 hours that Steam tells me I have spent in playing D:OS is still not the longest timeline that I have ever invested in a game.

Way back in the good old days of postal wargaming I started up a couple of games of Anzio roughly a couple of months apart against two different opponents, who agreed to play the campagin game. The entire war in Italy, with each turn covering a week of real time. When you play a postal game you play two legs. Once the first leg is done and dusted, you switch sides and start again. It was that simple. One of my opponents responded by return of post, so I reciprocated, and as a result we got through an adverage of two moves a week thanks to the good old GPO (holidays not withstanding). As I recall we completed both legs in roughly 4 years and some 6 months! As to the other individual, he dropped out to disappear under a rock somewhere within little more than a few months of starting the game and little more than 4 to 5 moves in the game itself.

In passing Anzio is the very best operational level wargame I have ever played face-to-face and by post!
verum.amo Sep 7, 2014 @ 3:15pm 
This is weird...a friend of mine just made me aware of games by post today over a game of Arkham Horror, and then I read this 4 hours later. Weird and cool.
Lankayylas Sep 7, 2014 @ 4:58pm 
I suppose that game could be quite finished approximately in 65-75 hours in normal difficulty level. At least, this is my experience (70hrs). I was not trying to do it on a "speed run", I was reading all information and exploring all locations fully and scrupulously, I didn't see tips for the walkthrough on the internet (except one thing almost at the final) and so on. But I've played in co-op with my friend, so it could be that we solved all secrets and puzzles faster than if I would do it alone. :sfsmile:
(Sorry if I have mistakes, Eng is not my native)
Last edited by Lankayylas; Sep 7, 2014 @ 5:07pm
Woodland Outlaw Sep 7, 2014 @ 7:17pm 
Originally posted by verum.amo:
This is weird...a friend of mine just made me aware of games by post today over a game of Arkham Horror, and then I read this 4 hours later. Weird and cool.

The purchase of an Apple Euro-Plus in November 1979 very slowly started a snowball rolling down a very long mountain side. In those early years there were less than a handfull of games for the Apple that could claim to be anywhere near as good as the board wargame equivalent. Having said that, Ultima and Wizardry (The Proving Grounds), for the Apple were both to draw me more and more into the world of playing AD&D with friends face-to-face and indeed playing RPG's on the systems I've been through in the past. I eventually upgraded to the Apple IIe and years later the Amiga A1000 and then the Amiga A1500. When the latter crashed never to be revived again there was a long drought of no gaming for almost 9 years, until I treated myself to a Christmas present in December of 2008 of my first PS3. Today I have a PS3 and PS4, along with a custom built PC.

As I said many years ago; "I work to live, I live for my Hobby!"

Gaming is in my blood... and now at long last I can say that gaming on the PS3/PS4 and PC has come of age for this hardcore wargamer of the past. Though I still cannot get my head around FPS and or RTS titles. Company of Heroes 2 purchased on day of release and so far only 4hrs of gameplay, according to Steam!
MythTrip Sep 8, 2014 @ 9:20pm 
Woodland, are you talking about Anzio, the old Avalon Hill hex based game? I was in 7th grade when I discovered those games, and I never really stopped. You are right, its funny how important this hobby has become.......
Empath64 Sep 9, 2014 @ 9:34am 
I have 134 hours (- lot of smoke breaks!) on my steamcounter and there's the final battle waiting for me. I still have to check some locations before finishing the game on normal mode. After that I'll do another run on hard. I think 500+ hours is not a problem with this game, especially if you have a separate coop run....
.//slayer Sep 9, 2014 @ 10:48am 
Completely new playthrough without any previous knowledge of the game on the hardest difficulty took me 71.5 hours. I skipped several sidequests in the process, but explored most of the content. Never touched crafting.
Last edited by .//slayer; Sep 9, 2014 @ 10:48am
Dorok Sep 9, 2014 @ 11:35am 
About 140H at first play for me but that's an estimate because I played with Gog version too, out of Steam client too, but also started some parallel plays, sometimes let open the game without noticing it, more garbage.

I mostly never load back, but on some tricks to solve or find I spend a lot of time to find the solution, and I didn't tried solve everything but I tried as much than possible solve all by myself.

I skipped many combats, some places, didn't finished more than 10 quests, but I also spend a lot of time in equipments, an example is I that a respec of my two characters took me about 2 play sessions ie about 6 hours without doing much more than preparing the respec.

I also made crafting sessions, or even some shopping sessions.

I have no idea how players can solve anything and never been stuck, it's rarely very difficult but there's so many that I doubt many players can do it without being stuck sometimes or by checking some help or solution.

Moreover the rules aren't the well documented and make lost time, and it adds to a play time.

Clearly 140H isn't for a normal play but it's for a play with a lot of digging and experimenting.

At replay chained after first play, I lost the count of hours, I have now about 300H but no way the other 150H are only for this replay.
Woodland Outlaw Sep 9, 2014 @ 1:00pm 
Originally posted by mythtrip:
Woodland, are you talking about Anzio, the old Avalon Hill hex based game? I was in 7th grade when I discovered those games, and I never really stopped. You are right, its funny how important this hobby has become.......

Yes I am talking Avalon Hill (Baltimore, USA), games. And we must not forget the better playtested SPI (New York, USA), titles as well. However I for one was not suprised that Simulations Publications Inc went bust. Unlike AH who went out of their way to playtest every single game they published, SPI churned out far too many without playtesting them, especially in the later stages of their timeline. I discovered the AH titles in Hamleys in London when I was in my late teens in 1963. The only place you could buy them anywhere in the UK in those days. I became something of a collector of the AH titles. In fact I still have many of them boxed up in a cupboard in my bedroom. Along with a few other titles from independent publishers. At the very top of the tree "Ironclads", and the "Ironclads Expansion Pack". The very best tactical naval wargame ever published - Naval combat during the American Civil War.
Last edited by Woodland Outlaw; Sep 9, 2014 @ 1:00pm
BadgerMilk Sep 9, 2014 @ 8:16pm 
Well there is plenty of sidequests and things you don't have to do that can add hours to your game. Speedbeat it is around 40-50 hours doing sitquests and such can make it around 60-80 hours. Your first playthrough without walkthroughs will take about 80 hours though. It can be hard to get where to go the first time around.
waltc Sep 9, 2014 @ 10:47pm 
Officially validated by storekeepers and beekeepers the world over: If one plays the game from start to finish, and completes all of the content the game provides, the game takes *precisely* 256,403.25 hours to complete. However, if you fail to learn how to play the game and have to start over, or you simply like starting over, it is eminently possible to *quadruple* that number of game-play hours. Easily. Or more.

[The answer I provide here forever obviates the eternal "how long is the game?" question that people enjoy asking. Length of D:OS is now officially known and this question should not be asked again. Ever.]
Dorok Sep 10, 2014 @ 12:18am 
When providing play time of first play, players should also provide play time of first play of some other reference games vaguely similar. It would still allow a lot of variations but would reflect something having a much more general meaning because players have very different pace of play, soem are in hurry, when some take their time and this can change a lot.

The problem is players don't collect their first play times.

It won't solve many problems as completionist play or not, reading and memorizing very fast ot slower the texts, using or not guides wiki solutions or any external help, exploring or experimenting optional gameplay elements or not, but still percentage reference would mean more.

In that spirit of percentage reference I don't remember have play a modern RPG with a first play duration longer than D:OS. The only exception could be Skyrim but I gave up Skyrim before end and then for now my first play was shorter.
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Date Posted: Sep 7, 2014 @ 11:36am
Posts: 16