Divinity: Original Sin (Classic)

Divinity: Original Sin (Classic)

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Zetsuei Jul 21, 2014 @ 7:53am
Rogue Talent builds ?
I'm at lv 7 now and I don't know which talent to take.. already got leech, bully, guerilla.

so what else to get ? I'm thinking the +1 stat sounds good enough.
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Showing 1-7 of 7 comments
Warren Jul 21, 2014 @ 7:57am 
Already have Pet Pal?
eidolon232 Jul 21, 2014 @ 8:24am 
Don't take the +1 Stat / +2 Ability point stuff on your 2 main chars. Around level 10 (when you have 7 star stones) you get to trade unspend Talents for 10 ability points or 2 attribute points.
Glass Cannon is a relatively absurd talent.
Last edited by eidolon232; Jul 21, 2014 @ 8:26am
El_Bastardo Jul 21, 2014 @ 8:27am 
my precious is nice, because your daggers break quite frequently.
any resistance perks are nice too.

trading talent points for abilities is fine too...
Grungi Jul 21, 2014 @ 8:32am 
I'm going to assume that you already have Back-Stabber; if you don't then you should go for that; it's a huge boost to dagger damage. Speed Creeper is a pretty good talent too. You could also just save the talent point for the reasons that eidolon232 mentions.

I second the "Don't take Bigger & Better or All Skilled Up" talents, they're gimpy in the long run. :)
Zetsuei Jul 21, 2014 @ 8:40am 
nice, lucky I saved it, lol.

Glass cannon would be absurd on melee, I agree.

thanks guys, then I'll save it for the trade :D
lordfiSh Jul 21, 2014 @ 8:41am 
Originally posted by Zetsuei:
Glass cannon would be absurd on melee
Disagree, go for it. Just get some more HP. We have so many APs, you can kill anyone in one round :D
Dorok Jul 21, 2014 @ 8:48am 
Originally posted by Zetsuei:
I'm at lv 7 now and I don't know which talent to take.. already got leech, bully, guerilla.

so what else to get ? I'm thinking the +1 stat sounds good enough.
Your choice is strange, I wonder if you understood the talents. guerilla is only a bonus if you are sneaking when you hit. It's typicaly move at a right position, go in sneak mode and hit, repeat. Or for starting a combat, sneak and hit.

But Rogue is first backctabbing that doesn't require sneak. More over backstab means in the back ie often a position where you can sneak.

So really your should take now backctabbing talent.

Swift Footed: Later (requires Scoundrel level 2) to get a bonus on movements because as a backstabber and a stealth user in combats you'll move a lot.

Speedcreeper: Less major but have use case during combats, and will be useful in some exploration context. It makes you as fast when you sneak than without sneaking.

At Scoundrel 5 don't forget take Headstrong.

For Glass Cannon, I don't know, your rogue is already more fragile in close combats than any warrior, I feel that Glass Cannon will requires an extra focus on cons. And it must be quote that Speed is for rogue much better than for any other character, because not only it contributes increase AP, but also it contributes increase speed and distance par AP. Ie for a walking char warrior like is the rogue it's double bonus.
Last edited by Dorok; Jul 21, 2014 @ 8:50am
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Date Posted: Jul 21, 2014 @ 7:53am
Posts: 7