War for the Overworld

War for the Overworld

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14/set./2023 às 15:55
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Geforce Now Support, Regional Pricing Updates & Unity...
War for the Overworld on Geforce Now! Changes to Region Prices.

Confira o anúncio completo:
https://steamcommunity.com/ogg/230190/announcements/detail/6789795183864415534
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Exibindo comentários 115 de 126
Tripas 14/set./2023 às 16:34 
About the whole Unity situation, don't worry guys. Unity will generously wave away those installation fees... if you switch to their ad monetization system.

https://mobilegamer.biz/unity-is-offering-a-runtime-fee-waiver-if-you-switch-to-levelplay-as-it-tries-to-kill-applovin/

These scumbags are pretty much just one step away from pulling the classic extortion mob line of "That's a lovely indie game you've got there. It would be a shaaame if something where to happen to it and you had to pay a fee every single time it was installed".
Noontide  [desenvolvedor(a)] 14/set./2023 às 16:42 
Escrito originalmente por Tripas:
About the whole Unity situation, don't worry guys. Unity will generously wave away those installation fees... if you switch to their ad monetization system.

https://mobilegamer.biz/unity-is-offering-a-runtime-fee-waiver-if-you-switch-to-levelplay-as-it-tries-to-kill-applovin/

These scumbags are pretty much just one step away from pulling the classic extortion mob line of "That's a lovely indie game you've got there. It would be a shaaame if something where to happen to it and you had to pay a fee every single time it was installed".

:steamfacepalm:
borsdy 14/set./2023 às 16:59 
:rebellion:
Artillery Horse 14/set./2023 às 17:16 
Totally understand, sad.
Ageofmars 14/set./2023 às 18:56 
I see Unity went to the school of Darth Vader negotiations " I have altered the deal pray I don't alter it any further".
What a bunch of short sighted fools they are burning all the good will they had and then there customers too.
★ HALEX ★ (PT) 14/set./2023 às 19:00 
Is it possible to do the Monumental transcription of all the code and animations of your game to another engine, like unreal for example or any other, in order to avoid future situations like this?
Stygian Emperor 14/set./2023 às 19:20 
i really don't want to encourage game streaming like with geforce now. it feels like a step toward killing mods and potentially the games themselves if they become unprofitable to keep hosting
Última edição por Stygian Emperor; 14/set./2023 às 19:21
Time4Hype 14/set./2023 às 20:01 
Unity is scumbag evil, and im so sorry this is happening but if they want to lose all developer support, its what has to be done. I love WFTO and to see them do this to you is cruel. Its like if photoshop or etc did so for downloads of art. I hope the best for you guys as i know you can get on another platform and keep fighting the fight for gaming
Doctor Proteus 14/set./2023 às 20:03 
Kill Unity. :duke:
westingtyler 14/set./2023 às 20:25 
I first heard about Unity from the splash screen on War for the Overworld, like 2013. nuts that right now i am switching over to Godot, and Godot is super snappy and delicious, can do C#, and looks great in 3D. using ChatGPT I am converting my C# scripts over, and it's going pretty solid.
🧙 14/set./2023 às 20:27 
gj, i'm never giving you money ever again
djdomain 14/set./2023 às 20:37 
Escrito originalmente por Doctor Proteus:
Kill Unity. :duke:
It's not Unity itself that's the problem, it's a good system for game development especially for newbies. The problem is the bloated parasite that is their CEO, formerly from EA, who thought that reloading weapons should be a microtransaction, and publicly said that any dev that didn't embrace microtransactions as a business model was a 'f***ing idiot'.

It wouldn't be enough for Unity to just ditch this preposterously stupid and greedy business model, if they hope to salvage the situation then the CEO need to be fired without a golden parachute.
Artillery Horse 14/set./2023 às 20:40 
Escrito originalmente por djdomain:
Escrito originalmente por Doctor Proteus:
Kill Unity. :duke:
It's not Unity itself that's the problem, it's a good system for game development especially for newbies. The problem is the bloated parasite that is their CEO, formerly from EA, who thought that reloading weapons should be a microtransaction, and publicly said that any dev that didn't embrace microtransactions as a business model was a 'f***ing idiot'.

It wouldn't be enough for Unity to just ditch this preposterously stupid and greedy business model, if they hope to salvage the situation then the CEO need to be fired without a golden parachute.


And doesn't buy stock in his company, only sells it, lol.
mjericho82 14/set./2023 às 21:31 
Not that I would endorse such a horrible tactic, but it would just be AWFUL and a terrible SHAME if Unity, by some bizarre and unfathomable means, were to suddenly...oh...I don't know...APPEAR as an accidental explosion in the Dungeons franchise...you know...these things happen. It would be JUST AWFUL if the Dungeons created NPCs named after the CEO, CFOs, and other "actors"...and just let the playerbase deal with them.

Truly. Just awful.
Noontide  [desenvolvedor(a)] 14/set./2023 às 22:07 
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Escrito originalmente por Ageofmars:
I see Unity went to the school of Darth Vader negotiations " I have altered the deal pray I don't alter it any further".
What a bunch of short sighted fools they are burning all the good will they had and then there customers too.

The exact scene came to my mind as well :D

Escrito originalmente por ★ HALEX ★ (PT):
Is it possible to do the Monumental transcription of all the code and animations of your game to another engine, like unreal for example or any other, in order to avoid future situations like this?

Sadly it's not so simple, porting a complete game to another totally divergent engine that isn't a fork of the other is a pretty monumental task. It can certainly be done but the costs involved simply wouldn't be viable.

There's certainly a lot that can be moved across as well, but even taking assets and code you're still rebuilding a game from the ground up and saving on asset production (though they may need remastering for the new engine) and code development (but still requiring porting time).

It's why any shift we make will be after Galacticare which at this point is probably releasing early next year and we're certainly not going to spend a year or two porting it to an entirely different engine.

Escrito originalmente por Stygian Emperor:
i really don't want to encourage game streaming like with geforce now. it feels like a step toward killing mods and potentially the games themselves if they become unprofitable to keep hosting

That's understandable, I too do not personally use it and prefer to have all my games on my own hardware so I have complete control and can modify software as I see fit. I don't see that going anywhere on our account, in fact I'd really, really love to make more readily modifiable games in the future if we can work out a good way to make it happen!

But the use cases of the people asking us for it were more about being able to play it anywhere they want or being able to play it now they've got rid of their high-end gaming PCs.

Escrito originalmente por TimeForHype:
Unity is scumbag evil, and im so sorry this is happening but if they want to lose all developer support, its what has to be done. I love WFTO and to see them do this to you is cruel. Its like if photoshop or etc did so for downloads of art. I hope the best for you guys as i know you can get on another platform and keep fighting the fight for gaming

It's either fight and/or move on or start charging users for viewing our assets on the store page ;)

Escrito originalmente por westingtyler:
I first heard about Unity from the splash screen on War for the Overworld, like 2013. nuts that right now i am switching over to Godot, and Godot is super snappy and delicious, can do C#, and looks great in 3D. using ChatGPT I am converting my C# scripts over, and it's going pretty solid.

Would love to hear how it goes, we'll be looking into what engine to build our next game on when we begin pre-prod on the new title!

Escrito originalmente por 🧙‍♂:
gj, i'm never giving you money ever again

Sorry to hear that. If there's any clarifications I can add to the post I'll try but I hope you at least keep an eye on us in the future.

Escrito originalmente por mjericho82:
Not that I would endorse such a horrible tactic, but it would just be AWFUL and a terrible SHAME if Unity, by some bizarre and unfathomable means, were to suddenly...oh...I don't know...APPEAR as an accidental explosion in the Dungeons franchise...you know...these things happen. It would be JUST AWFUL if the Dungeons created NPCs named after the CEO, CFOs, and other "actors"...and just let the playerbase deal with them.

Truly. Just awful.

Hahaha, it certainly would be truly awful...
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