War for the Overworld

War for the Overworld

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AvatarIII Sep 19, 2013 @ 11:52am
Useful Unity command line options
Here are some useful things to put in the command line when running the game.
The command line can be accessed by right clicking on the game in your steam library, going to "Properties" then clicking on "Set Launch Options" you can then paste or type these things into the box leave a space between each one if you wish to run multiple commands.

    -force-opengl
    (Windows only)
  • Make the game use OpenGL for rendering, even if Direct3D is available. Normally Direct3D is used but OpenGL is used if Direct3D 9.0c is not available. this can be a good way to bypass certain bugs relating to D3D, however it can cause low FPS in the current build.

    -force-d3d9
    (Windows only)
  • Make the game use Direct3D 9 for rendering. This is the default, so normally there's no reason to pass it.

    -force-d3d11
    (Windows only)
  • Make the game use Direct3D 11 for rendering. This is not recommended at the moment because some of the in game effects do not work)

    -single-instance
    (Linux & Windows only)
  • Allow only one instance of the game to run at the time. If another instance is already running then launching it again with -single-instance will just focus the existing one.

    -adapter N
    (Windows only)
  • Allows the game to run full-screen on another display. The N maps to a Direct3D display adaptor. In most cases there is a one-to-one relationship between adapters and video cards. On cards that support multi-head (they can drive multiple monitors from a single card) each "head" may be its own adapter.

    -popupwindow
    (Windows only)
  • The window will be created as a a pop-up window i.e without a frame, sometimes called borderless windowed mode, (i totally recomend using this mode, the game sometimes runs better windowed, and alt+tab doesn't currently work properly in normal full screen mode)

    -screen-width
    (Linux & Windows only)
  • Overrides the default screen width. This must be an integer from a supported resolution.

    -screen-height
    (Linux & Windows only)
  • Overrides the default screen height. This must be an integer from a supported resolution.

    -screen-quality
    (Linux only)
  • Overrides the default screen quality. Example usage would be: /path/to/myGame -screen-quality Beautiful

Source: http://docs.unity3d.com/Documentation/Manual/CommandLineArguments.html
Last edited by AvatarIII; Jan 6, 2014 @ 4:27am
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Spugle Dec 16, 2014 @ 8:56am 
OpelGL worked like a charm for me! I can't control my bread still though.
But all those black objects are gone. But the zero gravity is still happening.....
Last edited by Spugle; Dec 16, 2014 @ 8:58am
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Date Posted: Sep 19, 2013 @ 11:52am
Posts: 1