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They get angry - always, no matter what, no matter how many prisoners you have
one longer battle and they are angry without chance to make them happy again and then fan part begin as they just start attacking creatures around and because they are immortal they will always respawn in second and die, respawn, die, respawn, die ...... causing chaos, fixing your units into one position (bedroom) and numerous voice alerts until you end map
If you are lucky they will end up stucked in dungeon hearth and defeat you
I really hate this mechanic in WftO, it looks completly broken to me
As one of the devs said, it's LITERALLY broken. The vampire getting angry even when fed is a bug...
But its not just that its everything around them