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Unfortunately as with all games that use the Steamworks API the Steam copy of War for the Overworld can only be played on one computer at a time. However if you purchase on our website[wftogame.com] you will receive not only a steam copy now but a DRM-Free copy shortly after release which you could install on two seperate PCs.
Hope that helps,
Lee
What does offline lan have to do with cracked games, Hamachi, or tungle?
♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥♥, most games require you to have your account registered or valid and not be a duplicate or already logged in to play online, Tungle and Hamachi don't mean ♥♥♥♥ unless it allows dedicated server hosting, and even then, it's the players choice to enable or disable that kind of ♥♥♥♥. Lan games don't have it because they work JUST on the local network, no Online required. Well, unless it's ♥♥♥♥♥♥.
With lan support, it enables two people to play with one copy of the game, or pirated copies. It also enables two people who bought the game to play together. All in a mostly lag-free environment. Disabling it is purely so pirates miss out on one more feature (AS do users) or so a person has to buy 2 of the game to play it. Take a look at the original Dawn of War series as an example for this, where the steam versions have no LAN whatsoever, because people don't want to buy the same game twice, they removed it.
Same with War for the Overworld, where the dev here is full of ♥♥♥♥. Integrating lan that lets you play without steamworks being required is EASY AS ♥♥♥♥. Even valve games let you do it. But this one doesn't. Wether this is an oversight of the devs, or on purpose so that you have to buy more than one copy (This feature was apparently promised before by the way) doesn't matter, because the feature is missing when it doesn't need to be, and definately should not be.
TL;DR Everything you said is false and the dev is incorrect.
What Noontide said is not incorrect - The Steam version of the game requires Steamworks to run. The non-Steam version does not. Both of these have LAN.
We have no interest in stripping out features in an attempt to stop piracy because I know very well that it has zero effect. We're using Steamworks because it makes the game better. That's all there is to it.
Yes you will, we'll be making it available a little while after release (via Humble). There will be a KS update regarding it when that happens. There won't be any online multiplayer in the non-Steam version as the online multiplayer relies on Steam. There will be LAN, though.
Neat, but i'm not sure what the answer to my original question was, which I will make abundantly clear just incase I failed to convey my point as I tend to do
If I bought the game, installed it on two computers, and then put both into offline and started up your game, would I be able to click on LAN and play offline between two computers, or would I need to buy two copies and be online to play LAN? If the answer is the latter, why exactly is this?
Unfortunately I'm not going to do that until I'm aware of the features of the game. In an industry that's rather deceitful, that's a reasonable response. I'd much prefer to find out however, from someone who owns the game and another computer or does lan parties, rather than pirate it and figure it out, or wait for an indefinite amount of time to get a second copy.
Thanks
Thanks for the reply but I want to have the game on Steam as well and this GOG version costs 30$ right now.
The Dev said at the beginning that if you got it on their website you would get an offline copy and a Steam key but that was 4 years ago and I was wondering if they were still doing it now?