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Thanks for the reply Webbernever1
Seems bad that no such feature was included.
"Underlord - your Dev Minions have failed in their task. As a considerate Keeper, you should apply a deft SLAP to each of them, to guide them away from such errant behaviour in the future".
Maybe it will become an addition in the future, but I'm not going to hold my breath. Probably not a cost effective proposal.
Thanks again Webb, I'll just save more often. :))
Yes. I did notice the map saving speed, and also the time it takes to actually exit the game. Ewww!
The undo would be saved to RAM, not disk, (if you have enough RAM), but I'm not sure of how much memory a map takes up at 129x129, but as I said, it's just speculation, as I doubt it will happen.
:))
I don't think a full undo history would be likely but perhaps a last state undo. Can definitely appreciate the frustration on this. But at least I can say no promises.
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Thanks Noontide.
Yes. That is more in line with my thoughts. A single layer of undo. I've now got into the habit of pressing F5 a lot, to save my progress now.
Thank you for your response. :D