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Ok so I would need to deplete the food stack, then remove the animal from the field (so they wont starve). Then meadow should regrow?
yeah also considering that I do have 200 goats in my field. It takes a while to move these. So did you experience that the grass wont regrow if there is animal in the field?
But am I understanding that meadow grass does not regrow while there is:
1- Other food in the pen and/or
2- Animals in the pen?
I might have to try to test that before I sell my current sheep/goat pen. I have other issues with that pen besides the meadow grass, which is why I will be replacing it.
You are far better off to not care about the "meadows" at all and just toss in a couple of bales (even tmr can be baled)
As far as I understand it, that is correct.
All you should need to do is leave some space equivalent to the crop size of the meadow in the food storage. Then the meadow should regrow while the stores feed the animals.
If i fill the food with bales they don't touch the meadow and should regrow, if i let it empty they will and, obviously, won't.
That's an error that should be fixed.
I just did a test, dropping a sheep pasture on a grass field (and select NO on planting meadow) and indeed the property "Meadow" has some content in the animal dialog.
So I was not able to test at this point if the regrow works, but how can you fertilize it since the pasture has no door? You use a super strength cheat to drop the tractor in the field?
<husbandryMeadow>
<fillType name="GRASS_WINDROW" fillLevel="0.000000" capacity="81668.742188"/>
</husbandryMeadow>
You need to update the value of fillLevel.
Obviously the game must not be running to edit this.
I did invest a lot in goats, I have 800 in my game. So the meadow regrow is extremely important to me. So I regrow it this way at spring. So I am ok bringing bales in the winter, but I should have few months of break during the spring and summer.